# Maintainer: Fabian <plusfabi[AT+thegoogleadress]>
pkgname=pokemon-revolution-online-bin
pkgver=0.98.4.1.mystical.lugia
pkgrel=1
pkgdesc="A free-to-play, fan-made, MMO game that is predicated around the official Pokémon games."
arch=('x86_64')
url="https://pokemon-revolution-online.net"
license=('custom')
depends=('gcc-libs' 'desktop-file-utils')
makedepends=('unzip' 'xdg-utils')
optdepends=('gtk2: required for the Unity ScreenSelector plugin')
conflicts=('pokemon-revolution-online')
install="INSTALL"
source=('net.pokemon-revolution-online.desktop' 'pokemonrevolution' 'copyright' 'pokemonrevolution.svg')
sha256sums=('64b5c6c47cd0705ff743fe3a14a0c71899db29f70f699d94cdf6f54e3fa13d00'
'bc75525666fb273d7303e4baaaff386fd927d06c927b02141ee5ba8cac0e426f'
'df736901de54dce3b191bd9744732f7b9970ab3cbdece8d7fbd7122e69ce32d5'
'54b5f40a5385eba58385c49b7ba6a4485d531acdb6289c3cb97dcf6825750956')
package() {
cd "${srcdir}"
# Variables
## i know this isn't a good thing and nobody wants to see this on aur, but it'll make things easier for me #Fabian
## directory files naming is usually VNAMING_Data, binary VNAMING.x86_64
__VNAMING="PRO" ##like PROLinux95_45_data, PROLinux95_45.x86_64
__DLDIR=$(xdg-user-dir DOWNLOAD) ##downloaddirectory
__DDLA="https://tiny.cc/PROLinux" ##download link
__DDLFN="PROLINUX.zip" ##filename
__DDLFSHA256="2e506cfb5bbe70695eeac4ca52b57b6668cc8ac0a502de08fac976780be4b038" #sha256sum
## "Something's missing"? -> No One Cares - Atreyu c;
if [ ! -f ${__DLDIR}/${__DDLFN} ]; then
{
echo "${__DLDIR}/${__DDLFN} not found, please download it"
echo "Download: ${__DDLA}"
exit 1
}
fi
## lets check the sha256sum
if [ "$(sha256sum ${__DLDIR}/${__DDLFN} | awk '{print $1}')" != "${__DDLFSHA256}" ]; then
{
echo "${__DLDIR}/${__DDLFN} SHA256 MISMATCH, please remove the old file before downloading"
echo "rm \"${__DLDIR}/${__DDLFN}\""
echo "Download: ${__DDLA}"
echo
echo "maybe this pkgbuild is out-of-date. please report this:"
echo "https://aur.archlinux.org/packages/pokemon-revolution-online-bin/"
exit 1
}
fi
#bsdtar -x -p -f "${__DLDIR}/${__DDLFN}"
## we're using unzip for now, since bsdtar cant handle the zip file
## bsdtar: Invalid central directory signature
## bsdtar: Error exit delayed from previous errors.
unzip "${__DLDIR}/${__DDLFN}"
# CREATE FOLDERS
## copy the folderstructure of the original without content.
/usr/bin/find "." -type d -exec \
install -d -m755 "${pkgdir}/opt/Pokemon Revolution/{}" \;
# MOVE CONTENT
## minimize memory usage by using mv instead of install
## this also fits more in our "permissions" to use it hashtag copyright, hashtag do NOT modify anything
/usr/bin/find "./${__VNAMING}_Data" \
-type f -exec /usr/bin/mv "{}" "${pkgdir}/opt/Pokemon Revolution/{}" \; -exec /usr/bin/chmod 644 "${pkgdir}/opt/Pokemon Revolution/{}" \;
## move to new position
/usr/bin/mv "${srcdir}/${__VNAMING}.x86_64" "${pkgdir}/opt/Pokemon Revolution/${__VNAMING}.x86_64"
## set permission
/usr/bin/chmod 755 "${pkgdir}/opt/Pokemon Revolution/${__VNAMING}.x86_64"
#MOVE ICON
## cause we can not use the iroginal icon, we use a *.svg version.
install -D -m644 "${srcdir}/pokemonrevolution.svg" \
"${pkgdir}/usr/share/pixmaps/pokemonrevolution.svg"
# DESKTOP FILE
## Set the path to our pokemon scriptfile
/usr/bin/sed -i "s/GAMEEXECPATHSETBYPKGBUILD/\/usr\/bin\/pokemonrevolution/" "${srcdir}/net.pokemon-revolution-online.desktop"
## let's Install the *.desktop file
install -D -m644 "${srcdir}/net.pokemon-revolution-online.desktop" \
"${pkgdir}/usr/share/applications/net.pokemon-revolution-online.desktop"
# START SCRIPT
## set the correct directory
/usr/bin/sed -i "s/GAMEDIRNAMESETBYPKGBUILD/\/opt\/Pokemon\ Revolution/" "${srcdir}/pokemonrevolution"
## set the correct filename
/usr/bin/sed -i "s/GAMEBINARYNAMESETBYPKGBUILD/${__VNAMING}.x86_64/" "${srcdir}/pokemonrevolution"
## move it!
install -D -m755 "${srcdir}/pokemonrevolution" \
"${pkgdir}/usr/bin/pokemonrevolution"
# COPYRIGHT FILE
## move the copyright text
install -D -m644 "${srcdir}/copyright" \
"${pkgdir}/usr/share/licenses/pokemon-revolution-online-bin/copyright"
}