#include <stdio.h>
typedef void* HW;
typedef unsigned long ulong;
__declspec(dllexport) void __stdcall
flopequity(HW hero[],
HW villain[],
double hcounters[],
double vcounters[],
double hsums[],
double vsums[],
ulong board,
__int32 lenh,
__int32 lenv) {
puts("Hello");
}
/**
Compile the it with:
> gcc -shared mylib.c -o mylib.dll -Wl,--kill-at
or
> gcc -shared mylib.c -o mylib.dll -Wl,--add-stdcall-alias
and test it from python:
from ctypes import *
mylib = windll.mylib
mylib.flopequity(None, None, None, None, None, None, 0, 0, 0)
**/