[ create a new paste ] login | about

Link: http://codepad.org/OQTymiiW    [ raw code | output | fork ]

programmingpraxis - Scheme, pasted on Oct 27:
; the 16 game

(define (range . args)
  (case (length args)
    ((1) (range 0 (car args) (if (negative? (car args)) -1 1)))
    ((2) (range (car args) (cadr args) (if (< (car args) (cadr args)) 1 -1)))
    ((3) (let ((le? (if (negative? (caddr args)) >= <=)))
           (let loop ((x(car args)) (xs '()))
             (if (le? (cadr args) x)
                 (reverse xs)
                 (loop (+ x (caddr args)) (cons x xs))))))
    (else (error 'range "unrecognized arguments"))))

(define rand #f)
(define randint #f)
(let ((two31 #x80000000) (a (make-vector 56 -1)) (fptr #f))
  (define (mod-diff x y) (modulo (- x y) two31)) ; generic version
  ; (define (mod-diff x y) (logand (- x y) #x7FFFFFFF)) ; fast version
  (define (flip-cycle)
    (do ((ii 1 (+ ii 1)) (jj 32 (+ jj 1))) ((< 55 jj))
      (vector-set! a ii (mod-diff (vector-ref a ii) (vector-ref a jj))))
    (do ((ii 25 (+ ii 1)) (jj 1 (+ jj 1))) ((< 55 ii))
      (vector-set! a ii (mod-diff (vector-ref a ii) (vector-ref a jj))))
    (set! fptr 54) (vector-ref a 55))
  (define (init-rand seed)
    (let* ((seed (mod-diff seed 0)) (prev seed) (next 1))
      (vector-set! a 55 prev)
      (do ((i 21 (modulo (+ i 21) 55))) ((zero? i))
        (vector-set! a i next) (set! next (mod-diff prev next))
        (set! seed (+ (quotient seed 2) (if (odd? seed) #x40000000 0)))
        (set! next (mod-diff next seed)) (set! prev (vector-ref a i)))
      (flip-cycle) (flip-cycle) (flip-cycle) (flip-cycle) (flip-cycle)))
  (define (next-rand)
    (if (negative? (vector-ref a fptr)) (flip-cycle)
      (let ((next (vector-ref a fptr))) (set! fptr (- fptr 1)) next)))
  (define (unif-rand m)
    (let ((t (- two31 (modulo two31 m))))
      (let loop ((r (next-rand)))
        (if (<= t r) (loop (next-rand)) (modulo r m)))))
  (init-rand 19380110) ; happy birthday donald e knuth
  (set! rand (lambda seed
    (cond ((null? seed) (/ (next-rand) two31))
          ((eq? (car seed) 'get) (cons fptr (vector->list a)))
          ((eq? (car seed) 'set) (set! fptr (caadr seed))
                                 (set! a (list->vector (cdadr seed))))
          (else (/ (init-rand (modulo (numerator
                  (inexact->exact (car seed))) two31)) two31)))))
  (set! randint (lambda args
    (cond ((null? (cdr args))
            (if (< (car args) two31) (unif-rand (car args))
              (floor (* (next-rand) (car args)))))
          ((< (car args) (cadr args))
            (let ((span (- (cadr args) (car args))))
              (+ (car args)
                 (if (< span two31) (unif-rand span)
                   (floor (* (next-rand) span))))))
          (else (let ((span (- (car args) (cadr args))))
                  (- (car args)
                     (if (< span two31) (unif-rand span)
                       (floor (* (next-rand) span))))))))))

(define (shuffle x)
  (do ((v (list->vector x)) (n (length x) (- n 1)))
      ((zero? n) (vector->list v))
    (let* ((r (randint n)) (t (vector-ref v r)))
      (vector-set! v r (vector-ref v (- n 1)))
      (vector-set! v (- n 1) t))))

(define (play xs)
  (let loop ((xs xs) (one #f) (two #f))
    (cond ((= (car xs) 1) (if two #t (loop (cdr xs) #t #f)))
          ((= (car xs) 2) (if one #t (loop (cdr xs) #f #t)))
          ((= (car xs) 3) #f)
          (else (loop (cdr xs) one two)))))

(define (plays n)
  (let loop ((n n) (wins 0))
    (if (zero? n) wins
      (if (play (shuffle (range 1 17)))
          (loop (- n 1) (+ wins 1))
          (loop (- n 1) wins)))))

(display (plays 3000))


Output:
1
996


Create a new paste based on this one


Comments: