package{
import flash.display.*;
import flash.utils.Timer;
import flash.events.*;
import flash.ui.Mouse;
public class main extends MovieClip{
public function main(){
var timer:Timer = new Timer(1);
timer.addEventListener(TimerEvent.TIMER,tick);
timer.start();
}
private function tick(temp:TimerEvent){
var circle_temp:circle = new circle();
addChild(circle_temp);
}
}
}