package{ import flash.display.*; import flash.utils.Timer; import flash.events.*; import flash.ui.Mouse; public class main extends MovieClip{ public function main(){ var timer:Timer = new Timer(1); timer.addEventListener(TimerEvent.TIMER,tick); timer.start(); } private function tick(temp:TimerEvent){ var circle_temp:circle = new circle(); addChild(circle_temp); } } }