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Link: http://codepad.org/SjENPR08    [ raw code | fork ]

Lua, pasted on Jan 21:
//Menu
Achievements.FrameColour = Color(11,11,13, 255) -- What colour should the frame be?

//Icons
Achievements.IconBackground = Color(255, 255, 255, 255) -- What colour should the background panel behind the icon be?
Achievements.IconUncompleted = Color(255, 255, 255, 255) -- What colour should the icon be when uncompleted?
Achievements.IconCompleted = Color(217, 30, 24, 255) -- What colour should the icon be when the user has completed the achievement?

//Achievements Background Panels
Achievements.PanelEvenColour = Color(57,21,42, 255) -- Decides what every even button should be coloured.
Achievements.PanelOddColour = Color(82,20,25, 255) -- Decides what every odd button should be coloured.

//Category Button Panels
Achievements.ButtonEvenColour = Color(57,21,42, 255, 255) -- Decides what every even button should be coloured.
Achievements.ButtonOddColour = Color(82,20,25, 255) -- Decides what every odd button should be coloured

//Font Colours
Achievements.AchievementTitle = Color(255, 255, 255, 255)
Achievements.ButtonTitle = Color(255, 255, 255, 255)

//DProgressBar
Achievements.ProgressBarComplete = Color(255, 255, 255, 255)

//Misc
Achievements.HoverOverSound = "garrysmod/ui_return.wav" -- What sound should play when a user hovers over the buttons?

//Lower Buttons
Achievements.SettingsButtonColour = Color(57,21,42, 255, 255)
Achievements.SettingsFontColour = Color(255, 255, 255, 255)
Achievements.ClearDataButtonColour = Color(82,20,25, 255)
Achievements.ClearDataFontColour = Color(255, 255, 255, 255)

//Settings Menu
Achievements.SettingsBackToAchievementsButtonColour = Color(27, 188, 155, 255)
Achievements.SettingsCloseButtonColour = Color(231, 76, 60, 255)

//Achievement Complete menu
Achievements.CompletedFrameColour = Achievements.FrameColour
Achievements.IconBackgroundColour = Color(255, 255, 255, 255)
Achievements.SlideInTime = 1
Achievements.SlideOutTime = 1
Achievements.StayTime = 3


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