"GameInfo" { game "Double Action: Boogaloo" title "IN DEVELOPMENT" title2 "WORK IN PROGRESS" type multiplayer_only // type singleplayer_only icon "dab" nomodels 1 nohimodel 1 nocrosshair 1 hidden_maps { // Hide maps from the start server dialog "test_speakers" 1 "test_hardware" 1 "dablogomenu" 1 } FileSystem { SteamAppId 243750 // Source SDK Base 2013 Multiplayer SearchPaths { // First, mount all user customizations. This will search for VPKs and subfolders // and mount them in alphabetical order. The easiest way to distribute a mod is to // pack up the custom content into a VPK. To "install" a mod, just drop it in this // folder. // // Note that this folder is scanned only when the game is booted. game+mod hl2mp/custom/* game+mod hl2/custom/* gamebin |gameinfo_path|debug_bin // Now search loose files. We'll set the directory containing the gameinfo.txt file // as the first "mod" search path (after any user customizations). This is also the one // that's used when writing to the "mod" path. game+mod+mod_write+default_write_path |gameinfo_path|. gamebin |gameinfo_path|bin // We search VPK files before ordinary folders, because most files will be found in // VPK and we can avoid making thousands of file system calls to attempt to open files // in folders where they don't exist. (Searching a VPK is much faster than making an operating // system call.) game_lv hl2/hl2_lv.vpk game+mod hl2mp/hl2mp_english.vpk game+mod hl2mp/hl2mp_pak.vpk game |all_source_engine_paths|hl2/hl2_english.vpk game |all_source_engine_paths|hl2/hl2_pak.vpk game |all_source_engine_paths|hl2/hl2_textures.vpk game |all_source_engine_paths|hl2/hl2_sound_vo_english.vpk game |all_source_engine_paths|hl2/hl2_sound_misc.vpk game |all_source_engine_paths|hl2/hl2_misc.vpk platform |all_source_engine_paths|platform/platform_misc.vpk // Add the HL2 directory as a game search path. This is also where where writes // to the "game" path go. game+game_write hl2mp // Where the game's binaries are gamebin hl2mp/bin // Last, mount in shared HL2 loose files game |all_source_engine_paths|hl2mp game |all_source_engine_paths|hl2 platform |all_source_engine_paths|platform } } }