#include <stdio.h>
#include <string>
struct FileName
{
char __thunk[4];
};
extern "C" {
void * ctor_FileName(char* name);
FileName value_FileName(void* cppObj);
}
int main()
{
printf("sizeof(FileName)=%d\n", sizeof(FileName));
char filePath[] = "foo\0";
void* cppObj = ctor_FileName(filePath);
value_FileName(cppObj);
printf("ok.\n");
return 0;
}