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def weaponsel(): print "What weapon would you like to use?" if weapondict["s1"] == None: print "Error #1: No weapons in the backpack. Contact me (Karatepig) at /hashed out for security/ and make me aware of this error." print "I can return you to the beginning of this checkpoint or I can end the game. Type /return/ to return or /end/ to end." er1=raw_input() if er1.lower() == "end": import sys sys.exit() elif er1.lower() == "return": return None else: print "Sorry, I don't understand." er1d() if weapondict["s2"] == None: print "The", print weapondict["s1"], print "is available." if weapondict["s3"] == None: print "The", print weapondict["s1"], print "and the", print weapondict["s2"], print "are available." if weapondict["s4"] == None: print "The", print weapondict["s1"], print ",", print weapondict["s2"], print ", and the", print weapondict["s3"], print "are available." if weapondict["s5"] == None: print "The", print weapondict["s1"], print ",", print weapondict["s2"], print ",", print weapondict["s3"], print ", and the", print weapondict["s4"], print "are available." if weapondict["s6"] == None: print "The", print weapondict["s1"], print ",", print weapondict["s2"], print ",", print weapondict["s3"], print ",", print weapondict["s4"], print ", and the", print weapondict["s5"], print "are available." if weapondict["s7"] == None: print "The", print weapondict["s1"], print ",", print weapondict["s2"], print ",", print weapondict["s3"], print ",", print weapondict["s4"], print ",", print weapondict["s5"], print ",", print weapondict["s6"], print "are available." if weapondict["s8"] == None: print "The", print weapondict["s1"], print ",", print weapondict["s2"], print ",", print weapondict["s3"], print ",", print weapondict["s4"], print ",", print weapondict["s5"], print ",", print weapondict["s6"], print ", and the", print weapondict["s7"], print "are available." if weapondict["s8"] != None: print "The", print weapondict["s1"], print ",", print weapondict["s2"], print ",", print weapondict["s3"], print ",", print weapondict["s4"], print ",", print weapondict["s5"], print ",", print weapondict["s6"], print ",", print weapondict["s7"], print ", and the", print weapondict["s8"] print "are available." weapon=raw_input() if weapon.lower() != weapondict["s1"]: if True: if True: if weapon.lower() != weapondict["s2"]: if True: if weapon.lower() != weapondict["s3"]: if True: if True: if weapon.lower() != weapondict["s4"]: if True: if True: if weapon.lower() != weapondict["s5"]: if True: if True: if weapon.lower() != weapondict["s6"]: if True: if True: if weapon.lower() != weapondict["s7"]: if True: if True: if weapon.lower() != weapondict["s8"]: print "Sorry, I don't understand that." weaponsel() elif weapon.lower() == weapondict["s1"]: print "You have selected the" print weapondict["s1"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s6"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1() elif weapon.lower() == weapondict["s2"]: print "You have selected the" print weapondict["s2"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s6"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1() elif weapon.lower() == weapondict["s3"]: print "You have selected the" print weapondict["s3"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s3"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1() elif weapon.lower() == weapondict["s4"]: print "You have selected the" print weapondict["s4"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s4"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1() elif weapon.lower() == weapondict["s5"]: print "You have selected the" print weapondict["s5"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s5"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1() elif weapon.lower() == weapondict["s6"]: print "You have selected the" print weapondict["s6"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s6"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1() elif weapon.lower() == weapondict["s7"]: print "You have selected the" print weapondict["s7"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s7"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1() elif weapon.lower() == weapondict["s8"]: print "You have selected the" print weapondict["s8"] print "." print "Is that what you want?" swepd1=raw_input() if swepd1.lower() == "yes": print "Great!" swep = weapondict["s8"] elif swepd1.lower() == "no": weaponsel() else: weaponseld1()
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