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#This program will simulate a game of tennis. from random import random from Main import * server=1 def play(player): global server #determine who starts serving while server > 0: if server%2==0: serve=player[0][0] else: serve=player[1][0] print "%s is now serving" %(serve) scoreCount=[15,30,40,41] player0=player1=count0=count1=i=j=0 while player0<=40 and player1 <=40: if serve==player[0][0]: #SERVES AND RETURNSERVES if player[0][1]>player[1][2]: count0=count0+1 elif player[0][1]<player[1][2]: count1=count1+1 else: if random() > 0.5: count0=count0+1 else: count1=count1+1 #STROKES if player[0][3]>player[1][3]: count0=count0+1 elif player[0][3]<player[1][3]: count1=count1=1 else: if random() > 0.5: count0=count0+1 else: count1=count1+1 #FITNESS if player[0][4] > player[1][4]: count0=count0+1 elif player[0][4]<player[1][4]: count1=count1+1 else: if random() > 0.5: count0=count0+1 else: count1=count1+1 if count0>count1: player0=scoreCount[i] i=i+1 elif count0<count1: player1=scoreCount[j] j=j+1 else: if random()>0.5: player0=scoreCount[i] i=i+1 else: player1=scoreCount[j] j=j+1 if player0<=40 and player1<=40: print "%s:%d - %d:%s" %(player[0][0],player0,player1,player[1][0]) else: #SERVE AND RETURN OF SERVE FOR OTHER PLAYER if player[0][2]>player[1][1]: count0=count0+1 elif player[0][2]<player[1][1]: count1=count1=+1 else: if random() > 0.5: count0=count0+1 else: count1=count1+1 #STROKES if player[0][3]>player[1][3]: count0=count0+1 elif player[0][3]<player[1][3]: count1=count1=1 else: #print equal if random() > 0.5: count0=count0+1 else: count1=count1+1 #FITNESS if player[0][4] > player[1][4]: count0=count0+1 elif player[0][4]<player[1][4]: count1=count1+1 else: #print equal if random() > 0.5: count0=count0+1 else: count1=count1+1 #calculating if point was won. if count0>count1: player0=scoreCount[i] i=i+1 elif count1>count0: player1=scoreCount[j] j=j+1 else: if random()>0.5: player0=scoreCount[i] i=i+1 else: player1=scoreCount[j] j=j+1 if player0<=40 and player1<=40: print "%s:%d - %d:%s" %(player[0][0],player0,player1,player[1][0]) if player0>40: print "%s has taken the next point and won the game" %(str(player[0][0])) elif player1>40: print "%s has taken the next point and won the game" %(str(player[1][0])) games(player0,player1) #Counting the Number of games game0=game1=0 def games(x,y): if x>y: global game0 game0=game0+1 else: global game1 game1=game1+1 print player[0][0],game0,"-",game1,player[1][0] sets(game0,game1) #check whether set has been completed setScore=["","",""] A=B=0 def sets(x,y): global game0 global game1 global A,B if x >=6 and x-y>=2: #check whether set conditions are met. print player[0][0], " has taken the set", x,"/",y A=A+1 score0=str(x)+"/"+str(y) setScore[A+B]=score0 game0=game1=0 #sets all game values to 0, and begins a new set. elif y>=6 and y-x>=2: print player[1][0], "has taken the set", x,"/",y B=B+1 score1=str(x)+"/"+str(y) setScore[B+A]=score1 #store the score in an array. game0=game1=0 x=y=0 #sets a set to 0 match(A,B,setScore) #check who has won the match. def match(x,y,z): global server if x>=2: print player[0][0], "has won by",x,"sets to",y print "The final score is", z A=B=0 check=playOn(x) if check=="true": server=server+1 else: server=0 newGame() elif y>=2: print player[1][0], "has won by", y,"sets to",x print "the final score is", z A=B=0 check=playOn(y) if check=="true": server=server+1 else: server=0 newGame() #Check whether player whould like to continue. def playOn(x): if x>=2: return "false" else: return "true" def newGame(): new=raw_input("New Game y/n: ") if new=='y': main() elif new=='n': main() else: print "Error, Wrong option" newGame() #player=[["roger",10,10,10,10],["sam",1,2,3,4]] #play(player)
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