#include <iostream>
struct BaseBase {
~BaseBase() {
std::cout << "~BaseBase\n";
}
};
struct Base : BaseBase
{
virtual void foo() = 0;
//~Base(); <-- No destructor!
};
struct Derived : Base {
void foo() { std::cout << "foo\n"; }
~Derived() {
std::cout << "~Derived\n";
}
};
int main() {
Base *p = new Derived();
delete p;
}