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Link: http://codepad.org/r84PU3Vv    [ raw code | fork ]

Plain Text, pasted on Jan 13:
local ns = {};
setmetatable(ns, {__index = _G});
save_game1 = ns;
setfenv(1, ns);

map_filename = "dat/maps/layna_forest_entrance.lua"
location_x = 19
location_y = 27
play_hours = 0
play_minutes = 20
play_seconds = 28
drunes = 5

items = {
	[1] = 3
}

weapons = {

}

head_armor = {

}

torso_armor = {

}

arm_armor = {

}

leg_armor = {

}

shards = {

}

key_items = {

}

characters = {
	["order"] = {
		1, 2
	},
	[1] = {
		enabled = true,
		experience_level = 1,
		experience_points = 0,
		experience_points_next = 41, 
		max_hit_points = 62,
		hit_points = 62,
		max_skill_points = 8,
		skill_points = 8,
		strength = 12,
		vigor = 4,
		fortitude = 15,
		protection = 6,
		agility = 30,
		evade = 5,

		equipment = {
			weapon = 10001,
			head_armor = 0,
			torso_armor = 30001,
			arm_armor = 0,
			leg_armor = 50001
		},

		attack_skills = {
			1
		},

		defense_skills = {

		},

		support_skills = {

		},

		growth = {
			experience_for_last_level = 0,
			experience_for_next_level = 41,
			hit_points = { 
				[41] = 5
			},
			skill_points = { 
				[41] = 1
			},
			strength = { 
				[41] = 2
			},
			vigor = { 
				[41] = 1
			},
			fortitude = { 
				[41] = 2
			},
			protection = { 
				[41] = 1
			},
			agility = { 
				[41] = 1
			},
			evade = { 
				[41] = 0
			},
			skills_learned = { 
				1
			}
		}
	},
	[2] = {
		enabled = true,
		experience_level = 1,
		experience_points = 0,
		experience_points_next = 41, 
		max_hit_points = 62,
		hit_points = 62,
		max_skill_points = 8,
		skill_points = 8,
		strength = 12,
		vigor = 4,
		fortitude = 15,
		protection = 6,
		agility = 30,
		evade = 5,

		equipment = {
			weapon = 11001,
			head_armor = 20001,
			torso_armor = 30002,
			arm_armor = 0,
			leg_armor = 50001
		},

		attack_skills = {
			5
		},

		defense_skills = {

		},

		support_skills = {

		},

		growth = {
			experience_for_last_level = 0,
			experience_for_next_level = 41,
			hit_points = { 
				[41] = 5
			},
			skill_points = { 
				[41] = 1
			},
			strength = { 
				[41] = 2
			},
			vigor = { 
				[41] = 1
			},
			fortitude = { 
				[41] = 2
			},
			protection = { 
				[41] = 1
			},
			agility = { 
				[41] = 1
			},
			evade = { 
				[41] = 0
			},
			skills_learned = { 
				5
			}
		}
	}
}

event_groups = {
	dat_maps_layna_forest_entrance_lua = {
	},
	dat_maps_vt_bronanns_home_first_floor_lua = {
		["bronann_room_chest"] = 1, ["dialogue#1"] = 1, ["opening_dialogue_done"] = 1	},
	dat_maps_vt_bronanns_home_lua = {
		["dialogue#1"] = 1, ["dialogue#2"] = 1, ["dialogue#3"] = 1, ["dialogue#4"] = 1, ["dialogue#5"] = 1, ["dialogue#6"] = 1, ["dialogue#7"] = 1, ["dialogue#8"] = 1, ["quest1_mother_start_dialogue_done"] = 1	},
	dat_maps_vt_kalya_house_exterior_lua = {
		["dialogue#1"] = 1, ["kalya_house_exterior_chest"] = 1	},
	dat_maps_vt_kalya_house_path_lua = {
		["dialogue#1"] = 1	},
	dat_maps_vt_kalya_house_path_small_house_lua = {
	},
	dat_maps_vt_layna_center_lua = {
		["dialogue#1"] = 1, ["dialogue#10"] = 2, ["dialogue#11"] = 1, ["dialogue#13"] = 1, ["dialogue#14"] = 1, ["dialogue#15"] = 1, ["dialogue#16"] = 1, ["dialogue#17"] = 1, ["dialogue#18"] = 1, ["dialogue#19"] = 1, ["dialogue#2"] = 1, ["dialogue#20"] = 1, ["dialogue#21"] = 1, ["dialogue#22"] = 1, ["dialogue#23"] = 1, ["dialogue#3"] = 1, ["dialogue#4"] = 1, ["dialogue#5"] = 1, ["dialogue#6"] = 1, ["dialogue#7"] = 1, ["dialogue#8"] = 2, ["first_time_in_village_center"] = 1, ["quest1_georges_dialogue_done"] = 1, ["quest1_orlinn_dialogue1_done"] = 1, ["quest1_pen_given_done"] = 1	},
	dat_maps_vt_layna_center_shop_lua = {
		["dialogue#1"] = 1, ["dialogue#2"] = 1, ["quest1_flora_dialogue_done"] = 1	},
	dat_maps_vt_layna_center_sophia_house_lua = {
		["sophia_house_chest"] = 1	},
	dat_maps_vt_layna_riverbank_house_lua = {
	},
	dat_maps_vt_layna_riverbank_lua = {
		["dialogue#1"] = 1, ["dialogue#10"] = 1, ["dialogue#2"] = 1, ["dialogue#3"] = 1, ["dialogue#4"] = 1, ["dialogue#5"] = 1, ["dialogue#6"] = 1, ["dialogue#7"] = 1, ["dialogue#8"] = 1, ["dialogue#9"] = 1, ["quest1_barley_meal_done"] = 1, ["quest1_orlinn_hide_n_seek2_done"] = 1, ["quest1_orlinn_hide_n_seek3_done"] = 1, ["riverbank_secret_hill_chest"] = 1	},
	dat_maps_vt_layna_south_entrance_left_house_lua = {
	},
	dat_maps_vt_layna_south_entrance_lua = {
		["dialogue#1"] = 1, ["dialogue#2"] = 1, ["dialogue#4"] = 1, ["quest1_orlinn_hide_n_seek1_done"] = 1	},
	dat_maps_vt_layna_south_entrance_right_house_lua = {
	},
	game = {
		["Credit_shown"] = 1, ["Start_Credits"] = 1, ["credit_id"] = 8, ["credit_intro_wait_time_done"] = 1	},
	global_events = {
	},
	story = {
		["Quest1_done"] = 1, ["Quest2_flora_dialogue_done"] = 1, ["Quest2_forest_event_done"] = 1, ["Quest2_kalya_equip_n_dungeons_speech_done"] = 1, ["Quest2_started"] = 1, ["Quest2_wants_to_buy_sword_dialogue"] = 1, ["kalya_has_joined"] = 1, ["kalya_save_points_n_spring_speech_done"] = 1	},
}




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