codepad
[
create a new paste
]
login
|
about
Language:
C
C++
D
Haskell
Lua
OCaml
PHP
Perl
Plain Text
Python
Ruby
Scheme
Tcl
bool Play() { if ( !this ) { printf( "ALUREStream:Play:Called on a null object.\n" ); return false; } if ( !source ) { printf( "ALUREStream:Play:No source defined for the stream '%s'. Did it load properly?\n", name ); return false; } if ( source.state == stopped ) { printf ( "Play() was called on a stream.\n" ); alGetError(); alSourceQueueBuffers(source.id,usesBuffers,buf); if ( ALError("ALUREStream:Play:alSourceQueueBuffers") ) { printf( "ALUREStream:Play failed to queue buffers.\n" ); return false; } alSourcePlay(source.id); source.state=playing; if ( ALError("ALUREStream:Play:alSourcePlay") ) { printf( "ALUREStream:Play failed to start source.\n" ); return false; } // this.timer.delay = (1.0f/refreshRate); // this.timer.Start(); Create(); } else if ( source.state == paused || source.state==stopped ) { source.Resume(); return true; } else if ( source.state == empty ) { printf( "ALUREStream:Play called on an empty source (no buffer selected).\n" ); return false; } else if ( source.state == playing ) { printf( "ALUREStream:Play() called on a playing stream.\n" ); return true; } return true; }
Private
[
?
]
Run code
Submit