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Link: http://codepad.org/xTYIHBh6    [ raw code | fork ]

Lua, pasted on Aug 13:
LogOutput initialized.
Spring 0.82.1.0 (0.82.1)
Build date/time: Aug  5 2010 14:40:41
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Kevin\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
Intel(R) Core(TM)2 Duo CPU     T5800  @ 2.00GHz; 4093MB RAM, 8186MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\Program Files (x86)\Spring\
Using read-only data directory: C:\Users\Kevin\Documents\My Games\Spring\
Scanning: C:\Users\Kevin\Documents\My Games\Spring\maps
Scanning: C:\Users\Kevin\Documents\My Games\Spring\mods
Scanning: C:\Users\Kevin\Documents\My Games\Spring\packages
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\mods
Scanning: C:\Program Files (x86)\Spring\packages
Supported Video modes: 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 1024x600, 800x600, 800x480, 720x576, 720x480, 640x480
Video mode set to 1920x1080/32bit
[      0] SDL:  1.2.10
[      0] GL:   3.3.10071 Compatibility Profile Context
[      0] GL:   ATI Technologies Inc.
[      0] GL:   ATI Mobility Radeon HD 3400 Series
[      0] GLSL: 3.30
[      0] GLEW: 1.5.4
[      0] ATI hacks enabled
[      0] Joysticks found: 0
[      0] Joystick 0 not found
[      0] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
[      0] Connecting to local server
[      0] Starting GameServer: 11 ms
[      0] Starting demo recording
[      0] Using map TheHunters-v3
[      0] Recording demo demos/20100706_191621_TheHunters-v3_0.82.1.sdf
[      0] Using mod Conflict Terra $VERSION
[      0] Using mod archive CT.sdd
[      0] Loading client data: 467 ms
[      0] User number 0 (team 1, allyteam 0)
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     OpenAL Community
[      0] Sound:   Version:    1.1 ALSOFT 1.11.753
[      0] Sound:   Renderer:   OpenAL Soft
[      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
[      0] Sound:   Device:     DirectSound Software
[      0] Sound:   Available Devices:  
[      0] Sound:                       DirectSound Software
[      0] Sound: air absorption enabled: 0.1
[      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
[      0] Sound: Unable to open audio file: sounds/beep4.wav
[      0] Loading sounds: 13 ms
[      0] Sound: Unable to open audio file: sounds/button9.wav
[      0] Camera and mouse: 170 ms
[      0] Parsing unit icons
[      0] Loading GameData Definitions
[      0] Loading all definitions:  0.129000
[      0] Loading GameData Definitions: 156 ms
[      0] Parsing Map Information
[      0] Loading SMF
[      0] Loading Map
[      0] Calculating smooth height mesh
[      0] Calculating smooth mesh: 213 ms
[      0] Number of damage types: 8
[      0] Creating unit textures
[      0] Loading weapon definitions
[      0] Loading unit definitions
[      0] Could not load sound from def: ct/chatter2
[      0] Loading feature definitions
[      0] Initializing map features
[      0] Unknown map feature type armjeth_dead
[      0] Unknown map feature type armckfus_dead
[      0] Reading estimate path costs
[      0] [CPathManager] pathing data checksum: e500755a
[      0] Loading .smt tile-file "maps/TheHunters-v3.smt"
[      0] Loading 13733 tiles from file 1/1
[      0] Reading tiles
[      0] Reading tile map
[      0] generating MipMaps: 11 ms
[      0] Sound: Unable to open audio file: sounds/beep6.wav
[      0] Creating Projectile Textures
[      0] Creating sky
[      0] Loading console: 1 ms
[      0] Sound: Unable to open audio file: FailedCommand
[      0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[      0] Loading LuaRules
[      0] Loading gadget: Lua unit script framework  <unit_script.lua>
[      0]   Loading unit script: scripts/baaship.lua
[      0]   Loading unit script: scripts/baasub.lua
[      0]   Loading unit script: scripts/baatruck.lua
[      0]   Loading unit script: scripts/baatruckturret.lua
[      0]   Loading unit script: scripts/badvaaship.lua
[      0]   Loading unit script: scripts/badvaasub.lua
[      0]   Loading unit script: scripts/badvairbase.lua
[      0]   Loading unit script: scripts/badvairturret.lua
[      0]   Loading unit script: scripts/badvamphmech.lua
[      0]   Loading unit script: scripts/badvbattleship.lua
[      0]   Loading unit script: scripts/badvbomber.lua
[      0]   Loading unit script: scripts/badvfighter.lua
[      0]   Loading unit script: scripts/badvgatlingturret.lua
[      0]   Loading unit script: scripts/badvjammertower.lua
[      0]   Loading unit script: scripts/badvlandnavalturret.lua
[      0]   Loading unit script: scripts/badvlandturret.lua
[      0]   Loading unit script: scripts/badvmechfactory.lua
[      0]   Loading unit script: scripts/badvmechturret.lua
[      0]   Loading unit script: scripts/badvmetalconverter.lua
[      0]   Loading unit script: scripts/badvmex.lua
[      0]   Loading unit script: scripts/badvnuclearpower.lua
[      0]   Loading unit script: scripts/badvpowerplant.lua
[      0]   Loading unit script: scripts/badvradarplane.lua
[      0]   Loading unit script: scripts/badvradarship.lua
[      0]   Loading unit script: scripts/badvradartank.lua
[      0]   Loading unit script: scripts/badvradartower.lua
[      0]   Loading unit script: scripts/badvrocketbattleship.lua
[      0]   Loading unit script: scripts/badvrocketplane.lua
[      0]   Loading unit script: scripts/badvsearadartower.lua
[      0]   Loading unit script: scripts/badvshipyard.lua
[      0]   Loading unit script: scripts/badvsubmarine.lua
[      0]   Loading unit script: scripts/badvsubpens.lua
[      0]   Loading unit script: scripts/badvtankfactory.lua
[      0]   Loading unit script: scripts/badvtorpedoturret.lua
[      0]   Loading unit script: scripts/bairdefmobileship.lua
[      0]   Loading unit script: scripts/bairdefship.lua
[      0]   Loading unit script: scripts/bairbase.lua
[      0]   Loading unit script: scripts/bairturret.lua
[      0]   Loading unit script: scripts/bamphmech.lua
[      0]   Loading unit script: scripts/bartillery.lua
[      0]   Loading unit script: scripts/bartilleryship.lua
[      0]   Loading unit script: scripts/bassaulttank.lua
[      0]   Loading unit script: scripts/bbasicmech.lua
[      0]   Loading unit script: scripts/bbeacon.lua
[      0]   Loading unit script: scripts/bbattlecruiser2.lua
[      0]   Loading unit script: scripts/bbattleflagship.lua
[      0]   Loading unit script: scripts/bbattleship.lua
[      0]   Loading unit script: scripts/bbomber.lua
[      0]   Loading unit script: scripts/bdefensemech.lua
[      0]   Loading unit script: scripts/bempcannon.lua
[      0]   Loading unit script: scripts/bempcannonturret.lua
[      0]   Loading unit script: scripts/benergysupplyboat.lua
[      0]   Loading unit script: scripts/benergysupplyship.lua
[      0]   Loading unit script: scripts/benergysupplyshipdepot.lua
[      0]   Loading unit script: scripts/benergytruck.lua
[      0]   Loading unit script: scripts/benergytruckdepot.lua
[      0]   Loading unit script: scripts/bengineer1.lua
[      0]   Loading unit script: scripts/bengineer2.lua
[      0]   Loading unit script: scripts/bexperimentalpad.lua
[      0]   Loading unit script: scripts/bfighter.lua
[      0]   Loading unit script: scripts/bflagship2.lua
[      0]   Loading unit script: scripts/bflagshipbase.lua
[      0]   Loading unit script: scripts/bflyingmech.lua
[      0]   Loading unit script: scripts/bgatlingturret.lua
[      0]   Loading unit script: scripts/bheavyassaultmech.lua
[      0]   Loading unit script: scripts/bheavyassaulttank.lua
[      0]   Loading unit script: scripts/bheavyflyingmech.lua
[      0]   Loading unit script: scripts/bheavymech.lua
[      0]   Loading unit script: scripts/bheavymissilemech.lua
[      0]   Loading unit script: scripts/bheavymissiletank.lua
[      0]   Loading unit script: scripts/bheavysiegemech.lua
[      0]   Loading unit script: scripts/bhovertransport.lua
[      0]   Loading unit script: scripts/bjammertower.lua
[      0]   Loading unit script: scripts/blanddefmobileship.lua
[      0]   Loading unit script: scripts/blanddefship2.lua
[      0]   Loading unit script: scripts/blandnavalturret.lua
[      0]   Loading unit script: scripts/blandturret.lua
[      0]   Loading unit script: scripts/blaserplane.lua
[      0]   Loading unit script: scripts/blras.lua
[      0]   Loading unit script: scripts/bmechfactory.lua
[      0]   Loading unit script: scripts/bmechturret.lua
[      0]   Loading unit script: scripts/bmetalconverter.lua
[      0]   Loading unit script: scripts/bmetalsupplyboat.lua
[      0]   Loading unit script: scripts/bmetalsupplyship.lua
[      0]   Loading unit script: scripts/bmetalsupplyshipdepot.lua
[      0]   Loading unit script: scripts/bmetaltruck.lua
[      0]   Loading unit script: scripts/bmetaltruckdepot.lua
[      0]   Loading unit script: scripts/bmex.lua
[      0]   Loading unit script: scripts/bmissilemech.lua
[      0]   Loading unit script: scripts/bmissiletank.lua
[      0]   Loading unit script: scripts/bnavydefmobileship.lua
[      0]   Loading unit script: scripts/bnavydefship.lua
[      0]   Loading unit script: scripts/bnuclearpower.lua
[      0]   Loading unit script: scripts/bpowerplant.lua
[      0]   Loading unit script: scripts/bradarplane.lua
[      0]   Loading unit script: scripts/bradarship.lua
[      0]   Loading unit script: scripts/bradartank.lua
[      0]   Loading unit script: scripts/bradartower.lua
[      0]   Loading unit script: scripts/breztank.lua
[      0]   Loading unit script: scripts/brocketbattleship.lua
[      0]   Loading unit script: scripts/brocketplane.lua
[      0]   Loading unit script: scripts/bseaengineer1.lua
[      0]   Loading unit script: scripts/bseaengineer2.lua
[      0]   Loading unit script: scripts/bseamex.lua
[      0]   Loading unit script: scripts/bseapowerplant.lua
[      0]   Loading unit script: scripts/bsearadartower.lua
[      0]   Loading unit script: scripts/bshieldgen.lua
[      0]   Loading unit script: scripts/bshipyard2.lua
[      0]   Loading unit script: scripts/bsiegeartillery.lua
[      0]   Loading unit script: scripts/bsiegemech.lua
[      0]   Loading unit script: scripts/bsnipermech.lua
[      0]   Loading unit script: scripts/bsubmarine.lua
[      0]   Loading unit script: scripts/bsubpens.lua
[      0]   Loading unit script: scripts/bsupportfactory.lua
[      0]   Loading unit script: scripts/btankfactory.lua
[      0]   Loading unit script: scripts/btorpedoturret.lua
[      0]   Loading unit script: scripts/btransportcarrier2.lua
[      0]   Loading unit script: scripts/bvhsa.lua
[      0]   Loading unit script: scripts/terraunit.lua
[      0] Loaded gadget:  Lua unit script framework  <unit_script.lua>
[      0] Loaded gadget:  Spawn               <game_spawn.lua>
[      0] Loaded gadget:  UnitMorph           <unit_morph.lua>
[      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Failed to load: gui_advplayerslist.lua  ([string "LuaUI/Widgets/gui_advplayerslist.lua"]:2118: main function has more than 200 local variables)
[      0] Loaded widget from mod:   Outline - XTA       <gfx_outline_xta.lua>
[      0] Loaded widget from mod:   Wisse Layout        <gui_transparent.lua>
[      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
[      0] Loaded widget from mod:   Display DPS         <gui_display_dps.lua>
[      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
[      0] Loaded widget from mod:   LupsStats           <gui_lups_stats.lua>
[      0] Loaded widget from mod:   Keep Morpheds Selected  <keep_morphed_selected.lua>
[      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
[      0] Loaded widget from mod:   Lasso Terraform GUI  <gui_lasso_terraform.lua>
[      0] Loaded widget from mod:   AllyCursors         <gui_ally_cursors.lua>
[      0] Loaded widget from mod:   Square Buildpics    <square_buildpics.lua>
[      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
[      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
[      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
[      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
[      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Reloaded ctrlpanel with: modpanel.txt
[      0] Connection attempt from invalid
[      0]  -> Version: 0.82.1.0 (0.82.1)
[      0]  -> Connection established (given id 0)
[      0] Player invalid finished loading and is now ingame
[      0] GameID: 4eb9334ca34a932dca9e58db1cdf4421
[      0] invalid added point: Start 1
[      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Jul 19 2010) failed to initialize
[      0] <SkirmishAI: KAIK 0.13 (team 0)>: not logging events
[      0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[      8] Skirmish AI "Bot1" took over control of team 0
[   4838] /cheat
[   4840] Cheating!
[   5144] /give 50 bbasichmech
[   5145] Couldnt find wreckage info bbasichmech
[   5145] bbasichmech is not a valid unitname
[   5521] /give 10 bbasicmech
[   5522] Giving 10 bbasicmech to team 1
[   6182] /give all
[   6184] Unknown weapon type LightingCannon
[   6184] Could not load COB script from: scripts/terraunit.cob
[   6184] LuaRules::RunCallIn: error = 2, UnitCreated, [string "scripts/terraunit.lua"]:50: attempt to call global 'lowerkeys' (a nil value)
stack traceback:
	[C]: in function 'sp_CallAsUnit'
	[string "LuaGadgets/Gadgets/unit_script.lua"]:282: in function 'CallAsUnitNoReturn'
	[string "LuaGadgets/Gadgets/unit_script.lua"]:657: in function 'UnitCreated'
	[string "LuaGadgets/gadgets.lua"]:1231: in function <[string "LuaGadgets/gadgets.lua"]:1229>
	(tail call): ?
[   6184] Hang detection triggered for Spring 0.82.1.0 (0.82.1).
[   6184] DLL information:
[   6184] 0x00400000	spring
[   6184] 0x77380000	ntdll
[   6184] 0x76c10000	kernel32
[   6184] 0x76eb0000	KERNELBASE
[   6184] 0x10000000	DevIL
[   6184] 0x763b0000	MSVCRT
[   6184] 0x76990000	ADVAPI32
[   6184] 0x76f60000	sechost
[   6184] 0x75d20000	RPCRT4
[   6184] 0x74ef0000	SspiCli
[   6184] 0x74ee0000	CRYPTBASE
[   6184] 0x73650000	GLU32
[   6184] 0x73580000	OPENGL32
[   6184] 0x76710000	GDI32
[   6184] 0x76460000	USER32
[   6184] 0x76bc0000	LPK
[   6184] 0x75e10000	USP10
[   6184] 0x73490000	DDRAW
[   6184] 0x74810000	DCIMAN32
[   6184] 0x76d10000	SETUPAPI
[   6184] 0x76560000	CFGMGR32
[   6184] 0x75c90000	OLEAUT32
[   6184] 0x767a0000	ole32
[   6184] 0x76b90000	DEVOBJ
[   6184] 0x72460000	dwmapi
[   6184] 0x76b60000	IMAGEHLP
[   6184] 0x6fbc0000	mingwm10
[   6184] 0x74f50000	SHELL32
[   6184] 0x76f00000	SHLWAPI
[   6184] 0x766d0000	WS2_32
[   6184] 0x77350000	NSI
[   6184] 0x61b80000	zlib1
[   6184] 0x70780000	vorbisfile
[   6184] 0x68140000	ogg
[   6184] 0x64cc0000	vorbis
[   6184] 0x6b600000	OpenAL32
[   6184] 0x72740000	WINMM
[   6184] 0x66fc0000	freetype6
[   6184] 0x62aa0000	glew32
[   6184] 0x01280000	SDL
[   6184] 0x7c340000	MSVCR71
[   6184] 0x75c20000	IMM32
[   6184] 0x76a90000	MSCTF
[   6184] 0x73410000	dsound
[   6184] 0x745e0000	POWRPROF
[   6184] 0x75eb0000	CLBCatQ
[   6184] 0x72840000	MMDevApi
[   6184] 0x6a1b0000	PROPSYS
[   6184] 0x67d10000	wdmaud
[   6184] 0x72830000	ksuser
[   6184] 0x67d00000	AVRT
[   6184] 0x67cc0000	AUDIOSES
[   6184] 0x67cb0000	msacm32
[   6184] 0x67c90000	MSACM32
[   6184] 0x67c80000	midimap
[   6184] 0x74b00000	profapi
[   6184] 0x72e40000	uxtheme
[   6184] 0x74800000	atiglpxx
[   6184] 0x69030000	atioglxx
[   6184] 0x738c0000	VERSION
[   6184] 0x736a0000	atigktxx
[   6184] 0x73380000	aticfx32
[   6184] 0x039a0000	atiadlxy
[   6184] 0x76be0000	WINTRUST
[   6184] 0x76290000	CRYPT32
[   6184] 0x75c80000	MSASN1
[   6184] 0x73350000	DINPUT
[   6184] 0x73ba0000	HID
[   6184] 0x61a40000	AIInterface
[   6184] 0x68d80000	SkirmishAI
[   6184] 0x737c0000	dbghelp
[   6184] Stacktrace:
[   9938] Press Shift+esc to access the quit menu
[  10004] Press Shift+esc to access the quit menu
[  10025] Press Shift+esc to access the quit menu
[  10032] Press Shift+esc to access the quit menu
[  10039] Press Shift+esc to access the quit menu
[  10048] Press Shift+esc to access the quit menu
[  10053] Press Shift+esc to access the quit menu
[  10060] Press Shift+esc to access the quit menu
[  10069] Press Shift+esc to access the quit menu
[  10089] Press Shift+esc to access the quit menu
[  10097] Press Shift+esc to access the quit menu
[  10473] User exited
[  10473] Path cache hits 16 55%
[  10473] Path cache hits 12 15%
[  10473] Statistics for local connection:
Received: 24443 bytes
Sent: 108099 bytes


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