LogOutput initialized.
Spring 0.82.1.0 (0.82.1)
Build date/time: Aug 5 2010 14:40:41
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Kevin\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
Intel(R) Core(TM)2 Duo CPU T5800 @ 2.00GHz; 4093MB RAM, 8186MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\Program Files (x86)\Spring\
Using read-only data directory: C:\Users\Kevin\Documents\My Games\Spring\
Scanning: C:\Users\Kevin\Documents\My Games\Spring\maps
Scanning: C:\Users\Kevin\Documents\My Games\Spring\mods
Scanning: C:\Users\Kevin\Documents\My Games\Spring\packages
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\mods
Scanning: C:\Program Files (x86)\Spring\packages
Supported Video modes: 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 1024x600, 800x600, 800x480, 720x576, 720x480, 640x480
Video mode set to 1920x1080/32bit
[ 0] SDL: 1.2.10
[ 0] GL: 3.3.10071 Compatibility Profile Context
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Mobility Radeon HD 3400 Series
[ 0] GLSL: 3.30
[ 0] GLEW: 1.5.4
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 11 ms
[ 0] Starting demo recording
[ 0] Using map TheHunters-v3
[ 0] Recording demo demos/20100706_191621_TheHunters-v3_0.82.1.sdf
[ 0] Using mod Conflict Terra $VERSION
[ 0] Using mod archive CT.sdd
[ 0] Loading client data: 467 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.11.753
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: DirectSound Software
[ 0] Sound: Available Devices:
[ 0] Sound: DirectSound Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Sound: Unable to open audio file: sounds/beep4.wav
[ 0] Loading sounds: 13 ms
[ 0] Sound: Unable to open audio file: sounds/button9.wav
[ 0] Camera and mouse: 170 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.129000
[ 0] Loading GameData Definitions: 156 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 213 ms
[ 0] Number of damage types: 8
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Could not load sound from def: ct/chatter2
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Unknown map feature type armjeth_dead
[ 0] Unknown map feature type armckfus_dead
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: e500755a
[ 0] Loading .smt tile-file "maps/TheHunters-v3.smt"
[ 0] Loading 13733 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 11 ms
[ 0] Sound: Unable to open audio file: sounds/beep6.wav
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 1 ms
[ 0] Sound: Unable to open audio file: FailedCommand
[ 0] Sound: CSound::GetSoundId: could not find sound: FailedCommand
[ 0] Loading LuaRules
[ 0] Loading gadget: Lua unit script framework <unit_script.lua>
[ 0] Loading unit script: scripts/baaship.lua
[ 0] Loading unit script: scripts/baasub.lua
[ 0] Loading unit script: scripts/baatruck.lua
[ 0] Loading unit script: scripts/baatruckturret.lua
[ 0] Loading unit script: scripts/badvaaship.lua
[ 0] Loading unit script: scripts/badvaasub.lua
[ 0] Loading unit script: scripts/badvairbase.lua
[ 0] Loading unit script: scripts/badvairturret.lua
[ 0] Loading unit script: scripts/badvamphmech.lua
[ 0] Loading unit script: scripts/badvbattleship.lua
[ 0] Loading unit script: scripts/badvbomber.lua
[ 0] Loading unit script: scripts/badvfighter.lua
[ 0] Loading unit script: scripts/badvgatlingturret.lua
[ 0] Loading unit script: scripts/badvjammertower.lua
[ 0] Loading unit script: scripts/badvlandnavalturret.lua
[ 0] Loading unit script: scripts/badvlandturret.lua
[ 0] Loading unit script: scripts/badvmechfactory.lua
[ 0] Loading unit script: scripts/badvmechturret.lua
[ 0] Loading unit script: scripts/badvmetalconverter.lua
[ 0] Loading unit script: scripts/badvmex.lua
[ 0] Loading unit script: scripts/badvnuclearpower.lua
[ 0] Loading unit script: scripts/badvpowerplant.lua
[ 0] Loading unit script: scripts/badvradarplane.lua
[ 0] Loading unit script: scripts/badvradarship.lua
[ 0] Loading unit script: scripts/badvradartank.lua
[ 0] Loading unit script: scripts/badvradartower.lua
[ 0] Loading unit script: scripts/badvrocketbattleship.lua
[ 0] Loading unit script: scripts/badvrocketplane.lua
[ 0] Loading unit script: scripts/badvsearadartower.lua
[ 0] Loading unit script: scripts/badvshipyard.lua
[ 0] Loading unit script: scripts/badvsubmarine.lua
[ 0] Loading unit script: scripts/badvsubpens.lua
[ 0] Loading unit script: scripts/badvtankfactory.lua
[ 0] Loading unit script: scripts/badvtorpedoturret.lua
[ 0] Loading unit script: scripts/bairdefmobileship.lua
[ 0] Loading unit script: scripts/bairdefship.lua
[ 0] Loading unit script: scripts/bairbase.lua
[ 0] Loading unit script: scripts/bairturret.lua
[ 0] Loading unit script: scripts/bamphmech.lua
[ 0] Loading unit script: scripts/bartillery.lua
[ 0] Loading unit script: scripts/bartilleryship.lua
[ 0] Loading unit script: scripts/bassaulttank.lua
[ 0] Loading unit script: scripts/bbasicmech.lua
[ 0] Loading unit script: scripts/bbeacon.lua
[ 0] Loading unit script: scripts/bbattlecruiser2.lua
[ 0] Loading unit script: scripts/bbattleflagship.lua
[ 0] Loading unit script: scripts/bbattleship.lua
[ 0] Loading unit script: scripts/bbomber.lua
[ 0] Loading unit script: scripts/bdefensemech.lua
[ 0] Loading unit script: scripts/bempcannon.lua
[ 0] Loading unit script: scripts/bempcannonturret.lua
[ 0] Loading unit script: scripts/benergysupplyboat.lua
[ 0] Loading unit script: scripts/benergysupplyship.lua
[ 0] Loading unit script: scripts/benergysupplyshipdepot.lua
[ 0] Loading unit script: scripts/benergytruck.lua
[ 0] Loading unit script: scripts/benergytruckdepot.lua
[ 0] Loading unit script: scripts/bengineer1.lua
[ 0] Loading unit script: scripts/bengineer2.lua
[ 0] Loading unit script: scripts/bexperimentalpad.lua
[ 0] Loading unit script: scripts/bfighter.lua
[ 0] Loading unit script: scripts/bflagship2.lua
[ 0] Loading unit script: scripts/bflagshipbase.lua
[ 0] Loading unit script: scripts/bflyingmech.lua
[ 0] Loading unit script: scripts/bgatlingturret.lua
[ 0] Loading unit script: scripts/bheavyassaultmech.lua
[ 0] Loading unit script: scripts/bheavyassaulttank.lua
[ 0] Loading unit script: scripts/bheavyflyingmech.lua
[ 0] Loading unit script: scripts/bheavymech.lua
[ 0] Loading unit script: scripts/bheavymissilemech.lua
[ 0] Loading unit script: scripts/bheavymissiletank.lua
[ 0] Loading unit script: scripts/bheavysiegemech.lua
[ 0] Loading unit script: scripts/bhovertransport.lua
[ 0] Loading unit script: scripts/bjammertower.lua
[ 0] Loading unit script: scripts/blanddefmobileship.lua
[ 0] Loading unit script: scripts/blanddefship2.lua
[ 0] Loading unit script: scripts/blandnavalturret.lua
[ 0] Loading unit script: scripts/blandturret.lua
[ 0] Loading unit script: scripts/blaserplane.lua
[ 0] Loading unit script: scripts/blras.lua
[ 0] Loading unit script: scripts/bmechfactory.lua
[ 0] Loading unit script: scripts/bmechturret.lua
[ 0] Loading unit script: scripts/bmetalconverter.lua
[ 0] Loading unit script: scripts/bmetalsupplyboat.lua
[ 0] Loading unit script: scripts/bmetalsupplyship.lua
[ 0] Loading unit script: scripts/bmetalsupplyshipdepot.lua
[ 0] Loading unit script: scripts/bmetaltruck.lua
[ 0] Loading unit script: scripts/bmetaltruckdepot.lua
[ 0] Loading unit script: scripts/bmex.lua
[ 0] Loading unit script: scripts/bmissilemech.lua
[ 0] Loading unit script: scripts/bmissiletank.lua
[ 0] Loading unit script: scripts/bnavydefmobileship.lua
[ 0] Loading unit script: scripts/bnavydefship.lua
[ 0] Loading unit script: scripts/bnuclearpower.lua
[ 0] Loading unit script: scripts/bpowerplant.lua
[ 0] Loading unit script: scripts/bradarplane.lua
[ 0] Loading unit script: scripts/bradarship.lua
[ 0] Loading unit script: scripts/bradartank.lua
[ 0] Loading unit script: scripts/bradartower.lua
[ 0] Loading unit script: scripts/breztank.lua
[ 0] Loading unit script: scripts/brocketbattleship.lua
[ 0] Loading unit script: scripts/brocketplane.lua
[ 0] Loading unit script: scripts/bseaengineer1.lua
[ 0] Loading unit script: scripts/bseaengineer2.lua
[ 0] Loading unit script: scripts/bseamex.lua
[ 0] Loading unit script: scripts/bseapowerplant.lua
[ 0] Loading unit script: scripts/bsearadartower.lua
[ 0] Loading unit script: scripts/bshieldgen.lua
[ 0] Loading unit script: scripts/bshipyard2.lua
[ 0] Loading unit script: scripts/bsiegeartillery.lua
[ 0] Loading unit script: scripts/bsiegemech.lua
[ 0] Loading unit script: scripts/bsnipermech.lua
[ 0] Loading unit script: scripts/bsubmarine.lua
[ 0] Loading unit script: scripts/bsubpens.lua
[ 0] Loading unit script: scripts/bsupportfactory.lua
[ 0] Loading unit script: scripts/btankfactory.lua
[ 0] Loading unit script: scripts/btorpedoturret.lua
[ 0] Loading unit script: scripts/btransportcarrier2.lua
[ 0] Loading unit script: scripts/bvhsa.lua
[ 0] Loading unit script: scripts/terraunit.lua
[ 0] Loaded gadget: Lua unit script framework <unit_script.lua>
[ 0] Loaded gadget: Spawn <game_spawn.lua>
[ 0] Loaded gadget: UnitMorph <unit_morph.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: gui_advplayerslist.lua ([string "LuaUI/Widgets/gui_advplayerslist.lua"]:2118: main function has more than 200 local variables)
[ 0] Loaded widget from mod: Outline - XTA <gfx_outline_xta.lua>
[ 0] Loaded widget from mod: Wisse Layout <gui_transparent.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Display DPS <gui_display_dps.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: LupsStats <gui_lups_stats.lua>
[ 0] Loaded widget from mod: Keep Morpheds Selected <keep_morphed_selected.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: Lasso Terraform GUI <gui_lasso_terraform.lua>
[ 0] Loaded widget from mod: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget from mod: Square Buildpics <square_buildpics.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Reloaded ctrlpanel with: modpanel.txt
[ 0] Connection attempt from invalid
[ 0] -> Version: 0.82.1.0 (0.82.1)
[ 0] -> Connection established (given id 0)
[ 0] Player invalid finished loading and is now ingame
[ 0] GameID: 4eb9334ca34a932dca9e58db1cdf4421
[ 0] invalid added point: Start 1
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Jul 19 2010) failed to initialize
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: not logging events
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 8] Skirmish AI "Bot1" took over control of team 0
[ 4838] /cheat
[ 4840] Cheating!
[ 5144] /give 50 bbasichmech
[ 5145] Couldnt find wreckage info bbasichmech
[ 5145] bbasichmech is not a valid unitname
[ 5521] /give 10 bbasicmech
[ 5522] Giving 10 bbasicmech to team 1
[ 6182] /give all
[ 6184] Unknown weapon type LightingCannon
[ 6184] Could not load COB script from: scripts/terraunit.cob
[ 6184] LuaRules::RunCallIn: error = 2, UnitCreated, [string "scripts/terraunit.lua"]:50: attempt to call global 'lowerkeys' (a nil value)
stack traceback:
[C]: in function 'sp_CallAsUnit'
[string "LuaGadgets/Gadgets/unit_script.lua"]:282: in function 'CallAsUnitNoReturn'
[string "LuaGadgets/Gadgets/unit_script.lua"]:657: in function 'UnitCreated'
[string "LuaGadgets/gadgets.lua"]:1231: in function <[string "LuaGadgets/gadgets.lua"]:1229>
(tail call): ?
[ 6184] Hang detection triggered for Spring 0.82.1.0 (0.82.1).
[ 6184] DLL information:
[ 6184] 0x00400000 spring
[ 6184] 0x77380000 ntdll
[ 6184] 0x76c10000 kernel32
[ 6184] 0x76eb0000 KERNELBASE
[ 6184] 0x10000000 DevIL
[ 6184] 0x763b0000 MSVCRT
[ 6184] 0x76990000 ADVAPI32
[ 6184] 0x76f60000 sechost
[ 6184] 0x75d20000 RPCRT4
[ 6184] 0x74ef0000 SspiCli
[ 6184] 0x74ee0000 CRYPTBASE
[ 6184] 0x73650000 GLU32
[ 6184] 0x73580000 OPENGL32
[ 6184] 0x76710000 GDI32
[ 6184] 0x76460000 USER32
[ 6184] 0x76bc0000 LPK
[ 6184] 0x75e10000 USP10
[ 6184] 0x73490000 DDRAW
[ 6184] 0x74810000 DCIMAN32
[ 6184] 0x76d10000 SETUPAPI
[ 6184] 0x76560000 CFGMGR32
[ 6184] 0x75c90000 OLEAUT32
[ 6184] 0x767a0000 ole32
[ 6184] 0x76b90000 DEVOBJ
[ 6184] 0x72460000 dwmapi
[ 6184] 0x76b60000 IMAGEHLP
[ 6184] 0x6fbc0000 mingwm10
[ 6184] 0x74f50000 SHELL32
[ 6184] 0x76f00000 SHLWAPI
[ 6184] 0x766d0000 WS2_32
[ 6184] 0x77350000 NSI
[ 6184] 0x61b80000 zlib1
[ 6184] 0x70780000 vorbisfile
[ 6184] 0x68140000 ogg
[ 6184] 0x64cc0000 vorbis
[ 6184] 0x6b600000 OpenAL32
[ 6184] 0x72740000 WINMM
[ 6184] 0x66fc0000 freetype6
[ 6184] 0x62aa0000 glew32
[ 6184] 0x01280000 SDL
[ 6184] 0x7c340000 MSVCR71
[ 6184] 0x75c20000 IMM32
[ 6184] 0x76a90000 MSCTF
[ 6184] 0x73410000 dsound
[ 6184] 0x745e0000 POWRPROF
[ 6184] 0x75eb0000 CLBCatQ
[ 6184] 0x72840000 MMDevApi
[ 6184] 0x6a1b0000 PROPSYS
[ 6184] 0x67d10000 wdmaud
[ 6184] 0x72830000 ksuser
[ 6184] 0x67d00000 AVRT
[ 6184] 0x67cc0000 AUDIOSES
[ 6184] 0x67cb0000 msacm32
[ 6184] 0x67c90000 MSACM32
[ 6184] 0x67c80000 midimap
[ 6184] 0x74b00000 profapi
[ 6184] 0x72e40000 uxtheme
[ 6184] 0x74800000 atiglpxx
[ 6184] 0x69030000 atioglxx
[ 6184] 0x738c0000 VERSION
[ 6184] 0x736a0000 atigktxx
[ 6184] 0x73380000 aticfx32
[ 6184] 0x039a0000 atiadlxy
[ 6184] 0x76be0000 WINTRUST
[ 6184] 0x76290000 CRYPT32
[ 6184] 0x75c80000 MSASN1
[ 6184] 0x73350000 DINPUT
[ 6184] 0x73ba0000 HID
[ 6184] 0x61a40000 AIInterface
[ 6184] 0x68d80000 SkirmishAI
[ 6184] 0x737c0000 dbghelp
[ 6184] Stacktrace:
[ 9938] Press Shift+esc to access the quit menu
[ 10004] Press Shift+esc to access the quit menu
[ 10025] Press Shift+esc to access the quit menu
[ 10032] Press Shift+esc to access the quit menu
[ 10039] Press Shift+esc to access the quit menu
[ 10048] Press Shift+esc to access the quit menu
[ 10053] Press Shift+esc to access the quit menu
[ 10060] Press Shift+esc to access the quit menu
[ 10069] Press Shift+esc to access the quit menu
[ 10089] Press Shift+esc to access the quit menu
[ 10097] Press Shift+esc to access the quit menu
[ 10473] User exited
[ 10473] Path cache hits 16 55%
[ 10473] Path cache hits 12 15%
[ 10473] Statistics for local connection:
Received: 24443 bytes
Sent: 108099 bytes