local spwpos = {}
spwpos[1] = Vector(-2067.78125, 549.71875, 1021.6875) //north
spwpos[2] = Vector(-1071.375, 1546.0625, 1021.6875) //east
spwpos[3] = Vector(-75.4375, 549.875, 1021.6875)
spwpos[4] = Vector(-1071.65625, -446.03125, 1021.6875)
local spweyes = {}
spweyes[1] = Angle(0,0,0)
spweyes[2] = Angle(0,-90,0)
spweyes[3] = Angle(0,180,0)
spweyes[4] = Angle(0,90,0)
local snum = math.random(1,4)
local ismax = ents.FindInBox(Vector(68.627121, 1689.610840, 1021.427856), Vector(-2210.981689, -589.656311, 2161.493408))
target_ply:SetLocalVelocity( Vector( 0, 0, 0 ) )
table.SortByMember(ismax, "Player")
for k,v in pairs(ismax) do
print (k, v)
if v:IsPlayer() then
iter = iter + 1
//if iter < 4 then
//target_ply:SetPos(spwpos[snum] + Vector(0,0,25))
//target_ply:SetEyeAngles( spweyes[snum] )
end
end
end