#define MAX_VALUE 10
#define MAX_STACK_SIZE 10
class MazeStack
{
private:
int direction; //다음방향의 값
char file_name[MAX_VALUE]; //파일명 읽기
public:
int isEmpty();
int isFull();
typedef struct StackObjectRec //구조체선언
{
int row; //행의값
int col; //열의값
}StackObject;
void push(StackObject item);
StackObject pop();
StackObject stack[MAX_STACK_SIZE];
};
int MazeStack::isEmpty()
{
return 0;
}
int MazeStack::isFull()
{
return 0;
}
void MazeStack::push(MazeStack::StackObject item)
{
}
MazeStack::StackObject MazeStack::pop()
{
MazeStack::StackObject obj;
obj.col = 0;
obj.row = 1;
return obj;
}
int main(void)
{
return 0;
}