-- Server
addEventHandler ('onPlayerLogin',root,
function (_, Account)
local accountName = getAccountName( Account )
triggerClientEvent ('handleClient',source,accountName)
end
)
-- Client
addEvent ('handleClient',true)
addEventHandler ('handleClient',root,
function (accountName)
if tostring (accountName) then
--guiSetText (guiElement,'Your account name is '..accountName)
outputChatbox (accountName)
end
end
)