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Link: http://codepad.org/Bs8MwBAh    [ raw code | fork ]

hurracane - C, pasted on Feb 23:
anticamp()
{
	player = self;
	seconds = 300;
	while(1)
	{
		wait 1;
		if(!isDefined(campspot))
			campspot = player.origin;
		if(distance(player, campspot) > 300)
		{
			campspot = player.origin;
			seconds = 300;
		}
		else if(player.sessionstate == "playing")
		{
			seconds--;
			if(isDefined(player.camphud))
				player.camphud destroy();
				
			player.camphud = newClientHudElem(player);
			player.camphud.x = 555;
			player.camphud.y = 400;
			player.camphud.alignX = "right";
			player.camphud.alignY = "middle";
			player.camphud.alpha = 1;
			player.camphud.fontScale = 1.5;
			player.camphud setValue(seconds);
			
			if(seconds == 50)
				player iprintlnbold("Stop camping, start moving!");
			if(seconds == 0)
			{
				player iprintlnbold("You have been camping for too long!, your ammo has been taken.");
				player setweaponslotammo("primary",0);
				player setweaponslotammo("primaryb",0);
				player setweaponslotclipammo("primary", 0);
				player setweaponslotclipammo("primaryb", 0);
				player takeweapon(player getweaponslotweapon("primaryb"));
				seconds = 300;
			}
		}
	}
}


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