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Link: http://codepad.org/DPVWTtNV    [ raw code | fork ]

hurracane - C, pasted on Jul 3:
main()
{
	maps\mp\_load::main();
	thread deur();

	//maps\mp\_compass::setupMiniMap("compass_map_mp_shipment");

	//setExpFog(500, 3500, .5, 0.5, 0.45, 0);
	ambientPlay("ambient_middleeast_ext");
	//VisionSetNaked( "mp_vacant" );

	game["allies"] = "marines"; 
	game["axis"] = "opfor"; 

	game["attackers"] = "allies";
	game["defenders"] = "axis";
	game["allies_soldiertype"] = "desert"; 
	game["axis_soldiertype"] = "desert"; 
	setdvar( "r_specularcolorscale", "1" );

	setdvar("r_glowbloomintensity0",".1");
	setdvar("r_glowbloomintensity1",".1");
	setdvar("r_glowskybleedintensity0",".1");
	//setdvar("compassmaxrange","1500");
}
deur()
{
	deur_volledig = getent("deur_volledig","targetname");
	deur_kapot = getent("deur_kapot","targetname");
	deur_trigger = getent("trigger_deur","targetname");
	
	deur_kapot hide();
	deur_trigger waittill("trigger");
	deur_kapot show();
	deur_volledig delete();
	deur_trigger delete();
}


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