#include <cstdlib>
#include <iostream>
#include <cstring>
#include <ctime>
using namespace std;
// This class holds the data
class Node
{
public:
Node();
Node(int guidIn);
Node(const Node & nodeIn);
Node & change(int guidIn);
void commonConstructor();
// Get the next node
Node * next();
// Set the next node
void next(Node * nodeIn);
// Get the previous node
Node * prev();
// Set the previous node
void prev(Node * nodeIn);
Node & show();
private:
int guid;
Node * nextNode;
Node * prevNode;
};
/* EOF
=============================================================================*/
// This is a LLL to hold nodes
class LLL
{
public:
LLL();
~LLL();
LLL & addNode(const Node & nodeIn);
LLL & show();
private:
Node * head;
};
/* EOF
=============================================================================*/
Node::Node()
{
guid = 0;
commonConstructor();
}
Node::Node(int guidIn)
{
guid = guidIn;
commonConstructor();
}
Node::Node(const Node & nodeIn)
{
guid = nodeIn.guid;
commonConstructor();
}
Node & Node::change(int guidIn)
{
guid = guidIn;
cout << "-" << guidIn << "-";
return *this;
}
void Node::commonConstructor()
{
nextNode = NULL;
prevNode = NULL;
}
Node * Node::next()
{
return nextNode;
}
void Node::next(Node * nodeIn)
{
nextNode = nodeIn;
}
Node * Node::prev()
{
return prevNode;
}
void Node::prev(Node * nodeIn)
{
prevNode = nodeIn;
}
Node & Node::show()
{
cout << guid;
return *this;
}
/* EOF
=============================================================================*/
LLL::LLL()
{
head = NULL;
}
LLL::~LLL()
{
Node * temp = head;
while(head)
{
temp = head;
head = head->next();
delete temp;
}
}
LLL & LLL::addNode(const Node & nodeIn)
{
Node * tempNode = new Node(nodeIn);
if(!head)
{
head = tempNode;
} else
{
Node * temp = head;
while(temp->next())
{
temp = temp->next();
}
temp->next(tempNode);
}
return *this;
}
LLL & LLL::show()
{
Node * temp = head;
while(temp)
{
temp->show();
temp = temp->next();
}
return *this;
}
/* EOF
=============================================================================*/
int main()
{
Node node1; node1.change(1);
Node node2; node2.change(2);
Node node3; node3.change(3);
LLL lll;
lll.addNode(node1).addNode(node2)
.addNode(node3).show();
cout << "\n";
return 0;
}
/* EOF
=============================================================================*/