borden()
{
trigs = getentarray("trig_borden","targetname");
resettrig = getent("mastertrig","targetname");
for(i=0;i<trigs.size;i++)
trigs[i] thread bord(resettrig);
}
bord(mastertrig)
{
bord_ent = getent(self.target,"targetname");
while(1)
{
self waittill("trigger",player);
bord_ent rotateYaw(-90, .5);
bord_ent waittill("movedone");
mastertrig waittill("trigger",player);
bord_ent rotateYaw(90, .5);
bord_ent waittill("movedone");
}
}