map[map.size] = "gametype jump map bc_bocli";
map[map.size] = "gametype jump map bitch";
map[map.size] = "gametype jump map cj_change";
map[map.size] = "gametype jump map cj_cow";
map[map.size] = "gametype jump map cj_hallwayofdoom";
map[map.size] = "gametype jump map cj_quick";
map[map.size] = "gametype jump map cj_training";
map[map.size] = "gametype jump map cjm_first";
map[map.size] = "gametype jump map cjm_jump";
map[map.size] = "gametype jump map ct_aztec";
map[map.size] = "gametype jump map ct_freeze";
map[map.size] = "gametype jump map ct_infinity";
map[map.size] = "gametype jump map dan_jumpv3";
map[map.size] = "gametype jump map dawnjump";
map[map.size] = "gametype jump map double_vision";
map[map.size] = "gametype jump map duo_cool"; //-------------------------
// map[map.size] = "gametype jump map duo_cool2"; //------------------------, removed for gamestate
map[map.size] = "gametype jump map dv_mr_yoshi";
map[map.size] = "gametype jump map easyjump";
map[map.size] = "gametype jump map easyrun";
map[map.size] = "gametype jump map ew_domo_jump";
map[map.size] = "gametype jump map ew_factory"; //-----------------------
// map[map.size] = "gametype jump map fm_squishydeath_hard"; // replaced by island jumper
map[map.size] = "gametype jump map UFA_Island-Jumper";
map[map.size] = "gametype jump map funjump";
map[map.size] = "gametype jump map germanjump";
map[map.size] = "gametype jump map greenjump";
map[map.size] = "gametype jump map groms_skatepark";
map[map.size] = "gametype jump map hardjump";
map[map.size] = "gametype jump map illjump";
map[map.size] = "gametype jump map jm_amatuer";
map[map.size] = "gametype jump map jm_barbaar2";
map[map.size] = "gametype jump map jm_barnjump2_hard";
map[map.size] = "gametype jump map jm_blah";
map[map.size] = "gametype jump map jm_bunkertrix";
map[map.size] = "gametype jump map jm_canonjump";
map[map.size] = "gametype jump map jm_caramba_hard";
map[map.size] = "gametype jump map jm_castle";
map[map.size] = "gametype jump map jm_clampdown";
map[map.size] = "gametype jump map jm_classique";
map[map.size] = "gametype jump map jm_crispy";
map[map.size] = "gametype jump map jm_factory";
map[map.size] = "gametype jump map jm_fear";
map[map.size] = "gametype jump map jm_ghoti";
map[map.size] = "gametype jump map jm_hollywood";
map[map.size] = "gametype jump map jm_house_of_pain";
map[map.size] = "gametype jump map jm_infiniti";
map[map.size] = "gametype jump map jm_jumpie";
map[map.size] = "gametype jump map jm_krime";
map[map.size] = "gametype jump map jm_learn2jump";
map[map.size] = "gametype jump map jm_lockOver";
map[map.size] = "gametype jump map jm_maniacmansion";
map[map.size] = "gametype jump map jm_milestone";
map[map.size] = "gametype jump map jm_mixjump";
map[map.size] = "gametype jump map jm_motion_pro";
map[map.size] = "gametype jump map jm_plazma";
map[map.size] = "gametype jump map jm_pogo";
map[map.size] = "gametype jump map jm_pyrop";
map[map.size] = "gametype jump map jm_rikku";
map[map.size] = "gametype jump map jm_room";
map[map.size] = "gametype jump map jm_skysv4c";
map[map.size] = "gametype jump map jm_titan";
map[map.size] = "gametype jump map jm_tools";
map[map.size] = "gametype jump map trenton";
map[map.size] = "gametype jump map jm_uzi";
map[map.size] = "gametype jump map jm_wesroom";
map[map.size] = "gametype jump map jm_westower";
map[map.size] = "gametype jump map jm_woop";
map[map.size] = "gametype jump map jm_zaitsev";
map[map.size] = "gametype jump map jt_easyj";
// map[map.size] = "gametype jump map jt_hard"; // not on server - removed for gamestate
// map[map.size] = "gametype jump map jt_kimi"; // not on server - removed for gamestate
map[map.size] = "gametype jump map jt_random";
map[map.size] = "gametype jump map jt_woops";
map[map.size] = "gametype jump map jumphouse";
map[map.size] = "gametype jump map kn_angry";
map[map.size] = "gametype jump map krime_pyramid";
map[map.size] = "gametype jump map leap-of-faith_hard";
map[map.size] = "gametype jump map mixjump";
map[map.size] = "gametype jump map mp_jump";
map[map.size] = "gametype jump map nev_jumpfacility";
map[map.size] = "gametype jump map nev_templeofposeidonv2";
map[map.size] = "gametype jump map nm_castle";
map[map.size] = "gametype jump map nm_dual"; //-------------------------
// map[map.size] = "gametype jump map nm_dual_2"; //----------------------- removed because this was a shit map
map[map.size] = "gametype jump map nm_jump";
map[map.size] = "gametype jump map nm_jumpit";
map[map.size] = "gametype jump map nm_jumpworld";
// map[map.size] = "gametype jump map nm_jungle"; // not on server - removed for gamestate
// map[map.size] = "gametype jump map nm_jungle_2"; //----------------------- removed for other maps
// map[map.size] = "gametype jump map nm_jungle_3"; //----------------------- removed for other maps
map[map.size] = "gametype jump map nm_mansion";
// map[map.size] = "gametype jump map nm_nightmare"; // not on server - removed for gamestate
map[map.size] = "gametype jump map nm_pinball";
map[map.size] = "gametype jump map nm_portal";
// map[map.size] = "gametype jump map nm_random"; // not on server - removed for gamestate
map[map.size] = "gametype jump map nm_toybox_hard";
map[map.size] = "gametype jump map nm_trap";
map[map.size] = "gametype jump map nm_treehouse";
map[map.size] = "gametype jump map nm_unlocked";
map[map.size] = "gametype jump map od_dbk_v3";
map[map.size] = "gametype jump map peds_bathroom";
map[map.size] = "gametype jump map peds_pace";
map[map.size] = "gametype jump map peds_palace";
map[map.size] = "gametype jump map peds_parkour";
map[map.size] = "gametype jump map pyro_jump_new";
map[map.size] = "gametype jump map railyard_jump_hard";
map[map.size] = "gametype jump map reach_de_sky";
// map[map.size] = "gametype jump map riverjump";
// map[map.size] = "gametype jump map shadows_jump2";
map[map.size] = "gametype jump map sj_training";
map[map.size] = "gametype jump map son-of-bitch";
map[map.size] = "gametype jump map speedjump";
map[map.size] = "gametype jump map strafe2heaven_v3";
map[map.size] = "gametype jump map svb_basics";
map[map.size] = "gametype jump map svb_sewer";
map[map.size] = "gametype jump map ufa_downtownjump";
map[map.size] = "gametype jump map ufa_jumpz";
map[map.size] = "gametype jump map ultramap";
map[map.size] = "gametype jump map vik_jump";
map[map.size] = "gametype jump map wacked";
// map[map.size] = "gametype jump map waterjump"; // scoreboard bug?
// map[map.size] = "gametype jump map xm_numbers";
map[map.size] = "gametype jump map xsc_jump";
map[map.size] = "gametype jump map angreifersjumpmap1final";
map[map.size] = "gametype jump map nev_firstonev2";
map[map.size] = "gametype jump map svt_xmas_v2";