concrete_waitfortrigger()
{
trigger = getent("triggerorigin","targetname");
trigger_use = getent("blokplafond","targetname");
concrete = getent(trigger_use.target,"targetname");
players = getentarray("player","classname");
while(1)
{
trigger_use waittill("trigger", player);
trigger thread killpeople();
time = 0;
concrete moveZ(-184,1);
wait .5;
while(time<=50) // 50 = 2.5 seconds 60 == 3 seconds
{
time += 1;
wait .05;
}
trigger notify("stop killing");
concrete moveZ(184,1);
wait 3;
}
}
killpeople()
{
self endon("stop killing");
while(1)
{
self waittill("trigger",player);
player suicide();
wait .05;
}
}