materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.vmf
Map revision 12
ConVarRef gpu_level doesn't point to an existing ConVar
Material not found!: PLASTER/OFFWLLC
Material not found!: CARPET/OFFFLRB
Material not found!: CS_HAVANA/CEILING01
Material not found!: DE_PIRANESI/STAIRMARBLE01
Material not found!: TILE/TILEFLOOR016A
Material not found!: DE_CBBLE/CONCRETE01
Material not found!: CS_ITALY/STONEWALL02
Material not found!: TILE/TILEFLOOR021A
Material not found!: PLASTER/OFFWLLG
Material not found!: LIQUIDS/WATER_PRETTY1
Material not found!: PLASTER/OFFWLLE
Material not found!: CONCRETE/CONCRETEFLOOR005A
Material not found!: DE_CHATEAU/INTERIORTILE03
Material not found!: WOOD/OFFPARTICLEBOARD
Material not found!: PROPS/CARPETFLOOR008A
Material not found!: PLASTER/OFFWLLH
Material not found!: PLASTER/OFFWLLD
Material not found!: METAL/CITADEL_METALWALL076A
Material not found!: METAL/METALFLOOR010A
Material not found!: DE_PIRANESI/WOODFLOOR02
Material not found!: DE_CHATEAU/WALL02B
Material not found!: DE_CHATEAU/WALL04PNL01
Material not found!: METAL/METALLADDER001A
Material not found!: GLASS/GLASSWINDOWBREAK070A
Material not found!: SHADERTEST/GOOINGLASS
Material not found!: CS_ASSAULT/ASSAULT_METALCRATE001A
Material not found!: CS_HAVANA/METALWALL085A
Material not found!: DE_PIRANESI/PI_STEPTOP1
Material not found!: METAL/METALWALL020A
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_static (-1261.00 -346.00 399.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 -202.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 888.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -195.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2588.5 0.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 799.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 420.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 65.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 100 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (355997 bytes)
Error! prop_static using model "models/props/cs_office/plant01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props/cs_office/plant01.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPalletD.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet03D.mdl"!
Error loading studio model "models/props_lab/freightelevatorbutton.mdl"!
Error loading studio model "models/props_lab/securitybank.mdl"!
Error loading studio model "models/props_lab/servers.mdl"!
Error loading studio model "models/props_lab/workspace004.mdl"!
Error loading studio model "models/props/de_prodigy/spoolwire.mdl"!
Error loading studio model "models/props_lab/corkboard001.mdl"!
Error loading studio model "models/props_trainstation/trainstation_post001.mdl"!
Error loading studio model "models/props_wasteland/kitchen_fridge001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001b.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1707 texinfos to 1228
Reduced 140 texdatas to 123 (5270 bytes to 4784)
Writing C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.bsp
2 seconds elapsed
8 threads
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.bsp
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt
LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.vmf
Map revision 12
ConVarRef gpu_level doesn't point to an existing ConVar
Material not found!: PLASTER/OFFWLLC
Material not found!: CARPET/OFFFLRB
Material not found!: CS_HAVANA/CEILING01
Material not found!: DE_PIRANESI/STAIRMARBLE01
Material not found!: TILE/TILEFLOOR016A
Material not found!: DE_CBBLE/CONCRETE01
Material not found!: CS_ITALY/STONEWALL02
Material not found!: TILE/TILEFLOOR021A
Material not found!: PLASTER/OFFWLLG
Material not found!: LIQUIDS/WATER_PRETTY1
Material not found!: PLASTER/OFFWLLE
Material not found!: CONCRETE/CONCRETEFLOOR005A
Material not found!: DE_CHATEAU/INTERIORTILE03
Material not found!: WOOD/OFFPARTICLEBOARD
Material not found!: PROPS/CARPETFLOOR008A
Material not found!: PLASTER/OFFWLLH
Material not found!: PLASTER/OFFWLLD
Material not found!: METAL/CITADEL_METALWALL076A
Material not found!: METAL/METALFLOOR010A
Material not found!: DE_PIRANESI/WOODFLOOR02
Material not found!: DE_CHATEAU/WALL02B
Material not found!: DE_CHATEAU/WALL04PNL01
Material not found!: METAL/METALLADDER001A
Material not found!: GLASS/GLASSWINDOWBREAK070A
Material not found!: SHADERTEST/GOOINGLASS
Material not found!: CS_ASSAULT/ASSAULT_METALCRATE001A
Material not found!: CS_HAVANA/METALWALL085A
Material not found!: DE_PIRANESI/PI_STEPTOP1
Material not found!: METAL/METALWALL020A
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_static (-1261.00 -346.00 399.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 -202.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 888.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -195.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2588.5 0.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 799.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 420.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 65.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 100 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (355997 bytes)
Error! prop_static using model "models/props/cs_office/plant01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props/cs_office/plant01.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPalletD.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet03D.mdl"!
Error loading studio model "models/props_lab/freightelevatorbutton.mdl"!
Error loading studio model "models/props_lab/securitybank.mdl"!
Error loading studio model "models/props_lab/servers.mdl"!
Error loading studio model "models/props_lab/workspace004.mdl"!
Error loading studio model "models/props/de_prodigy/spoolwire.mdl"!
Error loading studio model "models/props_lab/corkboard001.mdl"!
Error loading studio model "models/props_trainstation/trainstation_post001.mdl"!
Error loading studio model "models/props_wasteland/kitchen_fridge001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001b.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1707 texinfos to 1228
Reduced 140 texdatas to 123 (5270 bytes to 4784)
Writing C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.bsp
2 seconds elapsed
8 threads
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.bsp
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt
LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.vmf
Map revision 13
ConVarRef gpu_level doesn't point to an existing ConVar
Material not found!: PLASTER/OFFWLLC
Material not found!: CARPET/OFFFLRB
Material not found!: CS_HAVANA/CEILING01
Material not found!: DE_PIRANESI/STAIRMARBLE01
Material not found!: TILE/TILEFLOOR016A
Material not found!: DE_CBBLE/CONCRETE01
Material not found!: CS_ITALY/STONEWALL02
Material not found!: TILE/TILEFLOOR021A
Material not found!: PLASTER/OFFWLLG
Material not found!: LIQUIDS/WATER_PRETTY1
Material not found!: PLASTER/OFFWLLE
Material not found!: CONCRETE/CONCRETEFLOOR005A
Material not found!: DE_CHATEAU/INTERIORTILE03
Material not found!: WOOD/OFFPARTICLEBOARD
Material not found!: PROPS/CARPETFLOOR008A
Material not found!: PLASTER/OFFWLLH
Material not found!: PLASTER/OFFWLLD
Material not found!: METAL/CITADEL_METALWALL076A
Material not found!: METAL/METALFLOOR010A
Material not found!: DE_PIRANESI/WOODFLOOR02
Material not found!: DE_CHATEAU/WALL02B
Material not found!: DE_CHATEAU/WALL04PNL01
Material not found!: METAL/METALLADDER001A
Material not found!: GLASS/GLASSWINDOWBREAK070A
Material not found!: SHADERTEST/GOOINGLASS
Material not found!: CS_ASSAULT/ASSAULT_METALCRATE001A
Material not found!: CS_HAVANA/METALWALL085A
Material not found!: DE_PIRANESI/PI_STEPTOP1
Material not found!: METAL/METALWALL020A
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_static (-1261.00 -346.00 399.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 -202.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 888.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -195.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2588.5 0.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 799.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 420.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 65.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 100 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (355997 bytes)
Error! prop_static using model "models/props/cs_office/plant01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props/cs_office/plant01.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPalletD.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet03D.mdl"!
Error loading studio model "models/props_lab/freightelevatorbutton.mdl"!
Error loading studio model "models/props_lab/securitybank.mdl"!
Error loading studio model "models/props_lab/servers.mdl"!
Error loading studio model "models/props_lab/workspace004.mdl"!
Error loading studio model "models/props/de_prodigy/spoolwire.mdl"!
Error loading studio model "models/props_lab/corkboard001.mdl"!
Error loading studio model "models/props_trainstation/trainstation_post001.mdl"!
Error loading studio model "models/props_wasteland/kitchen_fridge001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001b.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1707 texinfos to 1228
Reduced 140 texdatas to 123 (5270 bytes to 4784)
Writing C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.bsp
2 seconds elapsed
8 threads
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.bsp
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt
LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.vmf
Map revision 14
ConVarRef gpu_level doesn't point to an existing ConVar
Material not found!: PLASTER/OFFWLLC
Material not found!: CARPET/OFFFLRB
Material not found!: CS_HAVANA/CEILING01
Material not found!: DE_PIRANESI/STAIRMARBLE01
Material not found!: TILE/TILEFLOOR016A
Material not found!: DE_CBBLE/CONCRETE01
Material not found!: CS_ITALY/STONEWALL02
Material not found!: TILE/TILEFLOOR021A
Material not found!: PLASTER/OFFWLLG
Material not found!: LIQUIDS/WATER_PRETTY1
Material not found!: PLASTER/OFFWLLE
Material not found!: CONCRETE/CONCRETEFLOOR005A
Material not found!: DE_CHATEAU/INTERIORTILE03
Material not found!: WOOD/OFFPARTICLEBOARD
Material not found!: PROPS/CARPETFLOOR008A
Material not found!: PLASTER/OFFWLLH
Material not found!: PLASTER/OFFWLLD
Material not found!: METAL/CITADEL_METALWALL076A
Material not found!: METAL/METALFLOOR010A
Material not found!: DE_PIRANESI/WOODFLOOR02
Material not found!: DE_CHATEAU/WALL02B
Material not found!: DE_CHATEAU/WALL04PNL01
Material not found!: METAL/METALLADDER001A
Material not found!: GLASS/GLASSWINDOWBREAK070A
Material not found!: SHADERTEST/GOOINGLASS
Material not found!: CS_ASSAULT/ASSAULT_METALCRATE001A
Material not found!: CS_HAVANA/METALWALL085A
Material not found!: DE_PIRANESI/PI_STEPTOP1
Material not found!: METAL/METALWALL020A
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_static (-1261.00 -346.00 399.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 -202.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -707.0 888.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 -195.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2588.5 0.0 444.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 799.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 420.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2076.5 0.0 65.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 100 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (355997 bytes)
Error! prop_static using model "models/props/cs_office/plant01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
Error loading studio model "models/props/cs_office/plant01.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPalletD.mdl"!
Error loading studio model "models/props/cs_assault/MoneyPallet03D.mdl"!
Error loading studio model "models/props_lab/freightelevatorbutton.mdl"!
Error loading studio model "models/props_lab/securitybank.mdl"!
Error loading studio model "models/props_lab/servers.mdl"!
Error loading studio model "models/props_lab/workspace004.mdl"!
Error loading studio model "models/props/de_prodigy/spoolwire.mdl"!
Error loading studio model "models/props_lab/corkboard001.mdl"!
Error loading studio model "models/props_trainstation/trainstation_post001.mdl"!
Error loading studio model "models/props_wasteland/kitchen_fridge001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001a.mdl"!
Error loading studio model "models/props_wasteland/controlroom_monitor001b.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1707 texinfos to 1228
Reduced 140 texdatas to 123 (5270 bytes to 4784)
Writing C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\zm_officeattack_go.bsp
2 seconds elapsed
8 threads
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.bsp
reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt
LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\maps\zm_officeattack_go.prt