checkscore()
{
trigger = getent("kar98k_trigger","targetname");
while(1)
{
trigger waittill("trigger", player);
if(player.score > 9)
{
player.score -= 10;
player giveweaponslotweapon("primary","kar98k_mp");
player giveweaponslotammo("primary","999");
player giveweaponslotclipammo("primary","999");
}
}
}