Inside Client::Update()
....
// send the speed commands
if(threed)
pp3->SetSpeed(cont->speed, cont->turnrate);
if(use_car)
pp->SetCarlike(cont->speed, cont->turnrate);
else
{
/// *** This is the code I added.
pp->RequestGeom();
player_pose3d_t pose = pp->GetOffset();
printf("%5.3f,%5.3f. px:%5.3f, py:%5.3f, pz:%5.3f\n",pp->GetXPos(), pp->GetYPos(), pose.px, pose.py, pose.pz);
/// *** end
pp->SetSpeed(cont->speed, cont->turnrate);
}
....