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Link: http://codepad.org/bPyH9hRl    [ raw code | output | fork ]

C, pasted on Feb 9:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <conio.h>

struct mob{
	char name[32];
	int MHP;
	int HP;
	int Mdamage;
	int damage;
	int exp;
};

struct Player{
	char name[32];
	int Lv;
	int MHP;
	int HP;
	int Mdamage;
	int damage;
	int exp;
};

static struct Player Pnum[] = {
	{"Player",1,50,50,10,10,0},
};
		
	static struct mob num[] = {
	{"monster",30,30,5,5,5},
	{"the mons",50,50,10,10,10},
	{"strg mons",100,100,20,20,100},
	};

	int FIGHT(int Fx);
	void STATE();

int main(){


	int i,R;

	struct mob *ptr;
	ptr = num;

	struct Player *ptrr;
	ptrr = Pnum;

	do{
		
	srand((unsigned)time(NULL));
		
	R = rand()%3;

	FIGHT(R);
	getch();
	if((*ptrr).HP <= 0){

			break;
		}
	do{
	printf("まだやる?Y:0 N:1\n");
	scanf("%d",&i);
	if(i>=2){
		printf("ちゃんとした値を入力しろ\n");
	}
	}while(i>1);
	}while(i == 0);

	printf("おつ\n");

	return 0;

}

void STATE(){

	struct mob *ptr;
	ptr = num;

	struct Player *ptrr;
	ptrr = Pnum;
	puts("-----");
	printf("Name %s\n-----\nHP %d\n-----\nDMG %d\n-----\nLv %d\n-----\n",(*ptrr).name,(*ptrr).HP,(*ptrr).Mdamage,(*ptrr).Lv);

}

int FIGHT(int Fx){

	srand((unsigned)time(NULL));

    struct mob *ptr;
	ptr = num;

	struct Player *ptrr;
	ptrr = Pnum;

	puts("敵が現れた!");
	getch();
	while((*ptrr).HP > 0 && (*(ptr+Fx)).HP > 0){

	(*ptrr).damage = rand()%(*ptrr).Mdamage;
	(*(ptr + Fx)).damage = rand()%(*(ptr + Fx)).Mdamage;

		printf("%sの攻撃!敵に%dのダメージ! 敵ライフ%d\n",(*ptrr).name,(*ptrr).damage,(*(ptr+Fx)).HP);
		(*(ptr+Fx)).HP -= (*ptrr).damage;
		getch();
		printf("%sの攻撃!%sに%dのダメージ!\n",(*(ptr+Fx)).name,(*ptrr).name,(*(ptr+Fx)).damage);
		(*ptrr).HP -= (*(ptr+Fx)).damage;
		STATE();
		getch();
	}
	if((*ptrr).HP <=0){
		printf("you are dead\n");
	}

	else {
	puts("敵をやっつけた");
	printf("経験値を%d得た\n",(*(ptr+Fx)).exp);
		if((*(ptr+Fx)).exp>0){
			printf("%sはレベルが上がった!\n",(*ptrr).name);
			(*ptrr).MHP += ((*ptrr).Lv*50)/10;
			(*ptrr).Mdamage += ((*ptrr).Lv*30)/10;
			(*ptrr).Lv += 1;
			printf("HPも全回復した!\n");
			(*ptrr).HP = (*ptrr).MHP;
			printf("現在のステータス\n");
			STATE();
		}
		(*(ptr+Fx)).HP = (*(ptr+Fx)).MHP;

}

	return 0;

}


Output:
1
Line 18: error: conio.h: No such file or directory


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