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C, pasted on Mar 15:
Memory:  333.67 MB. VM Size: 633.10 MB
Peak Geometry Objects: 7
Render: X(-1,14) Y(15,20)
Render: X(15,20) Y(15,20)
Render: X(-1,14) Y(-1,14)
Render: X(15,20) Y(-1,14)
Generating Image: I:/HOURENDER/particlesgrid_v1_0004.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 1.294u 1.513s 1.29r
Memory:  166.86 MB of 167.17 MB arena size. VM Size: 533.61 MB
VEX Shaders Loaded
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
mantra: Displacement shader 'op:/obj/grid_object1/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
mantra: Displacement shader 'op:/obj/geometry/shopnet2/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Creating geometry (/obj/geometry)
mantra: Displacement shader 'op:/obj/geo_particles/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Building octree (/obj/geometry)
Building octree (/obj/geo_particles)
ALF_PROGRESS 75%
ALF_PROGRESS 100%
Render Time: 3.775u 2.74s 4.36r
Memory:  332.80 MB. VM Size: 632.11 MB
Peak Geometry Objects: 7
Render: X(-1,14) Y(15,20)
Render: X(15,20) Y(15,20)
Render: X(-1,14) Y(-1,14)
Render: X(15,20) Y(-1,14)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 1.466u 1.294s 1.29r
Memory:  166.47 MB of 166.79 MB arena size. VM Size: 533.61 MB
VEX Shaders Loaded
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
mantra: Displacement shader 'op:/obj/grid_object1/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
mantra: Displacement shader 'op:/obj/geometry/shopnet2/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Creating geometry (/obj/geometry)
mantra: Displacement shader 'op:/obj/geo_particles/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 1.450u 1.466s 4.94r
Memory:  166.76 MB. VM Size: 533.61 MB
VEX Shaders Loaded
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
mantra: Displacement shader 'op:/obj/grid_object1/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Creating geometry (/obj/geometry)
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 0.982u 1.419s 0.46r
Memory:  105.73 MB. VM Size: 512.80 MB
VEX Shaders Loaded
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
mantra: Displacement shader 'op:/obj/grid_object1/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Creating geometry (/obj/geometry)
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 0.686u 1.482s 0.28r
Memory:  93.36 MB. VM Size: 495.99 MB
VEX Shaders Loaded
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
Creating geometry (/obj/geometry)
ALF_PROGRESS 75%
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 0.842u 1.404s 0.29r
Memory:  93.29 MB. VM Size: 495.99 MB
VEX Shaders Loaded
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
Creating geometry (/obj/geometry)
ALF_PROGRESS 75%
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 1.341u 1.528s 7.69r
Memory:  166.29 MB. VM Size: 533.61 MB
VEX Shaders Loaded
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
mantra: Displacement shader 'op:/obj/grid_object1/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Creating geometry (/obj/geometry)
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 1.528u 1.263s 1.51r
Memory:  166.63 MB of 166.95 MB arena size. VM Size: 533.61 MB
VEX Shaders Loaded
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
mantra: Displacement shader 'op:/obj/grid_object1/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Creating geometry (/obj/geometry)
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 1.326u 1.435s 1.47r
Memory:  166.71 MB of 167.03 MB arena size. VM Size: 533.61 MB
VEX Shaders Loaded
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
mantra: Displacement shader 'op:/obj/grid_object1/shopnet1/vopmaterial1' doesn't seem to compute N.
	Shading may be incorrect.
Creating geometry (/obj/geometry)
Building octree (/obj/geometry)
Generating Image: I:/HOURENDER/particlesgrid_v1_0005.tif (20x20)
 Plane[C]: Cf+Af[4] (8-bit integer)
    SampleFilter: alpha
    PixelFilter:  gaussian 2 2
    VEX Type:     vector4
    Dither:       0.5
    Gamma:        1
    Gain:         1
    White point:  1
Load Time: 1.450u 1.466s 2.33r
Memory:  165.91 MB. VM Size: 533.61 MB
VEX Shaders Loaded
  op:/obj/geo_particles/shopnet1/vopmaterial1 stdin.vex
  op:/obj/geometry/shopnet2/vopmaterial1 stdin.vex
  op:/obj/grid_object1/shopnet1/vopmaterial1 stdin.vex
Thread Count: 4
ALF_PROGRESS 25%
ALF_PROGRESS 50%
Creating geometry (/obj/geometry)
Building octree (/obj/geometry)


Output:
Line 1: error: expected '=', ',', ';', 'asm' or '__attribute__' before ':' token
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 28: warning: character constant too long for its type
Line 28: error: missing terminating ' character
Line 28: warning: character constant too long for its type
Line 30: error: missing terminating ' character
Line 28: warning: character constant too long for its type
Line 33: error: missing terminating ' character
Line 13: error: invalid suffix "u" on floating constant
Line 20: error: invalid suffix "s" on floating constant
Line 26: error: invalid suffix "r" on floating constant
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 28: warning: character constant too long for its type
Line 67: error: missing terminating ' character
Line 28: warning: character constant too long for its type
Line 69: error: missing terminating ' character
Line 28: warning: character constant too long for its type
Line 72: error: missing terminating ' character
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 28: warning: character constant too long for its type
Line 94: error: missing terminating ' character
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 28: warning: character constant too long for its type
Line 115: error: missing terminating ' character
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 28: warning: character constant too long for its type
Line 174: error: missing terminating ' character
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 28: warning: character constant too long for its type
Line 197: error: missing terminating ' character
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant
Line 28: warning: character constant too long for its type
Line 220: error: missing terminating ' character
Line 58: error: invalid suffix "x20" on integer constant
Line 11: error: invalid suffix "u" on floating constant
Line 18: error: invalid suffix "s" on floating constant
Line 25: error: invalid suffix "r" on floating constant


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