elevator()
{
schuifdeur1 = getent ("schuifdeur1", "targetname");
schuifdeur2 = getent ("schuifdeur2", "targetname");
schuifdeur3 = getent ("schuifdeur3", "targetname");
schuifdeur4 = getent ("schuifdeur4", "targetname");
elevator=getent("elevator","targetname");
pos = "down";
while(1)
{
if(pos == "down")
{
trigger = getent("trig_elevator_up","targetname");
pos = "up";
goto = 140;
}
else if(pos == "up")
{
trigger = getent("trig_elevator_down","targetname");
pos = "down";
goto = -140;
}
trigger waittill("trigger",player);
schuifdeur1 movex (50, 1.5);
schuifdeur2 movex (-50, 1.5);
wait 3;
schuifdeur1 movex (-50, 1.5);
schuifdeur2 movex (50, 1.5);
wait 2;
elevator movez (goto,7,1.9,1.9);
wait 5;
schuifdeur3 movex (50, 1.5);
schuifdeur4 movex (-50, 1.5);
wait 3;
schuifdeur3 movex (-50, 1.5);
schuifdeur4 movex (50, 1.5);
wait 3;
}
}