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Link: http://codepad.org/jYBk9d8f    [ raw code | fork ]

hurracane - C, pasted on Jan 2:
saveposition()
{
	player = self;
	player thread loadposition();
	while(1)
	{
		wait .05;
		if(player meleeButtonPressed())
		{
			player.bash = 1;
			for(i=0;i<7;i++)
			{
				wait .05; 
				if(player meleeButtonPressed() && player.bash == 2 && player.sessionstate == "playing")
				{
					player.saveangles = player.angles;
					player.saveorigin = player.origin;
					player iprintln("opgeslagen");
					wait .5;
					break;
				}
				else if(!player meleeButtonPressed())
					player.bash = 2;
			}
		}
	}
}
loadposition() // for loading position
{
	player = self;
	player.cantload = 0;
	while(1)
	{
		if(player useButtonPressed())
		{
			player.use = 1;
			for(i=0;i<7;i++)
			{
				wait .05;
				if(player useButtonPressed() && player.use == 2 && player.sessionstate == "playing")
				{
					if(!isDefined(player.saveorigin))
					{
						player iprintlnbold("eerst opslaan, lege vaas");
						wait 1;
						continue;
					}
					player setPlayerAngles(player.saveangles);
					player setOrigin(player.saveorigin);
					player iprintln("geladen");
					wait 1;
					break;
				}
				else if(!self useButtonPressed())
					player.use = 2;
			}
		}
		wait 0.05;
	}
}


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