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Link: http://codepad.org/lt41Fnx8    [ raw code | fork ]

Python, pasted on Oct 14:
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from eudtrg import *

LoadMap('outputmap/basemap/basemap.scx')

f_setcurpl(ParsePlayer(Player1))

a = EUDCreateVariables(1)
a << 1
if EUDWhile(a <= 5):
    a << a + 1
    DoActions(DisplayText("test a"))
    EUDContinueIf(a == 2)
    EUDBreakIf(a == 4)
    DoActions(DisplayText("test b"))

EUDEndWhile()


SaveMap('outputmap/blockstru.scx')


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