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Link: http://codepad.org/nMj3WCzw    [ raw code | fork ]

endless - C++, pasted on May 28:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SFML;
using SFML.Graphics;
using SFML.Window;

namespace Gemuzzle
{
    partial class Program
    {
        protected static void Intro()
        {
            Framework.mWindow.KeyPressed += new EventHandler<KeyEventArgs>(IntroOnKeyPressed);

            String2D Text = new String2D("Gemuzzle", Framework.mFont_Text,36);

            while (Framework.mGamestate == eGamestates.INTRO)
            {
                // Process events
                Framework.mWindow.DispatchEvents();

                //logic

                //graphic
                Framework.mWindow.Clear(SFML.Graphics.Color.Black);
                Framework.mWindow.Draw(Text);
                Framework.mWindow.Display();
            }
        }
        static void IntroOnKeyPressed(object sender, KeyEventArgs e)
        {
            Window window = (Window)sender;
            if (e.Code == KeyCode.Return)
                Framework.mGamestate = eGamestates.MAINMENU;
        }
    }
}


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