cow()
{
trigger = getent("cow","targetname");
while(1)
{
trigger waittill ("trigger", player);
player detachall();
player setModel("xmodel/cow_standing");
player iprintlnbold ("You are a Cow now^8! ");
wait 120;
if(!isDefined(player.pers["savedmodel"]))
player maps\mp\gametypes\_teams::model();
else
player maps\mp\_utility::loadModel(player.pers["savedmodel"]);
player iprintlnbold ("You Normale now^8! ");
}
}