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Link: http://codepad.org/zmulH6xA    [ raw code | fork ]

hurracane - C, pasted on Oct 14:
menhir()
{
	drup = getent("drup","targetname");
	level.menhir_pos = [];
	level.menhir_pos[0] = (drup.origin);
	level.menhir_pos[1] = (0,0,0);
	level.menhir_pos[2] = (0,0,0);
	level.menhir_pos[3] = (0,0,0);
	level.menhir_pos[4] = (0,0,0);
	level.menhir_pos[5] = (0,0,0);
	level.menhir_pos[6] = (0,0,0);
	level.menhir_radius = 50;
	
	drup thread checkforplayers();
	while(1)
	{
		if(isDefined(firsttime))
			drup waittill("new position");
		else
			firsttime = 1;
		
		randompos = level.menhir_pos[randomint(6)];
		drup.origin = randompos;
	}
}
checkforplayers()
{
	while(1)
	{
		players = getentarray("player","classname");
		for(a=0;a<players.size;a++)
		{
			if(distance(players[a].origin, drup.origin) < level.menhir_radius)
			{
				// alles wat menhir moet doen als een speler dicht komt
				
				break;
			}
				
		}
		self notify("new position");
		wait 1;
	}
}


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