concrete_waitfortrigger()
{
trigger = getent("triggerorigin","targetname");
trigger_use = getent("blokplafond","targetname");
concrete = getent(trigger_use.target,"targetname");
players = getentarray("player","classname");
while(1)
{
trigger_use waittill("trigger", player);
time = 0;
concrete moveZ(-184,1);
wait .5;
while(time<=50) // 50 = 2.5 seconds 60 == 3 seconds
{
time += 1;
for(a=0;a<players.size;a++)
{
if(players[a] isTouching(trigger))
players[a] suicide();
}
wait .05;
}
concrete moveZ(184,1);
wait 3;
}
}