#include "ScriptPCH.h"
class Boss_Announcer : public PlayerScript
{
public:
Boss_Announcer() : PlayerScript ("Boss_Announcer") {}
void OnCreatureKill(Player* player, Creature* boss)
{
if (boss->isWorldBoss())
{
std::string plr = player->GetName();
std::string boss_n = boss->GetName();
std::string gender = player->getGender() == GENDER_FEMALE ? "her" : "his";
bool ingroup = player->GetGroup();
std::string tag_colour = "7bbef7";
std::string plr_colour = "ff0000";
std::string boss_colour = "18be00";
std::ostringstream stream;
stream << "|CFF" << tag_colour <<
"[Boss Announcer]|r:|cff" << plr_colour << " " << plr <<
"|r killed world boss |CFF" << boss_colour << "[" << boss_n << "]|r " <<
(ingroup ? "by " : "with ") << gender << (ingroup ? " group" : "self") << "!";
sWorld->SendServerMessage(SERVER_MSG_STRING, stream.str().c_str());
}
};
};
void AddSC_Boss_Announcer()
{
new Boss_Announcer;
}